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recode in discord.js #6

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akdukaan opened this issue Aug 28, 2021 · 6 comments
Open

recode in discord.js #6

akdukaan opened this issue Aug 28, 2021 · 6 comments

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@akdukaan
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https://gist.github.com/Rapptz/4a2f62751b9600a31a0d3c78100287f1

@SiphrCodez
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Hi! This makes 0 sense at all, this was the announcement of the discord.py module being shutdown. This lib was used for Python developers to interact with the Discord API. Therefore recoding it in Discord.JS is pointless.

@SiphrCodez
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Also, the lib was not deleted, only discontinued, meaning no new updates will be happening.

@kakduman
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kakduman commented Sep 18, 2021

Recoding in a currently-maintained library allows us to implement new features such as buttons, slash commands, and other features that discord might add in the future. A generally accepted good practice is to stay up-to-date on software. Even though it may not be absolutely necessary at this point in time, recoding allows us to ensure that we can continue maintaining BirdTickets if/when discord.py becomes insufficient to implement the features that we want to implement.

@SiphrCodez
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If you're looking to continue with the development in Python, I recommend you look into the Pycord module.

You can join the discord server here; discord.gg/pycord
And learn things about the new module, which does include the features you're interested in adding

@kakduman
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Oh wow, thanks so much for the reference to Pycord! I don't think Bot and I ever really considered it. That would probably work. I'd like to get @drbot7 's thoughts on using Pycord rather than discord.js before closing this issue, though.

@SiphrCodez
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Yeah, I discovered it through a friend of mine who owns the Defender bot, which is an Anti-Nuke written in Python.

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