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We keep the scene state in a big table. This gives us the power to view and alter the state table on demand, to test fixes. This could be done thru some kind of repl, or maybe another interface.
The text was updated successfully, but these errors were encountered:
I saw technomancy and a few other fennel love2d games devs have integrated a repl using some fairly standard boilerplate. Might be a good starting point
We keep the scene state in a big table. This gives us the power to view and alter the state table on demand, to test fixes. This could be done thru some kind of repl, or maybe another interface.
The text was updated successfully, but these errors were encountered: