C99 Examples #2631
AntoineSt-Pierre
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C99 Examples
#2631
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No. There are some utility functions that are not part of bgfx, that are used through examples, and all those are C++ (like loading shaders, meshes, or simple math stuff for setting view/projection matrices, etc.). I have no intention of porting those to C. bgfx C++ API and bgfx C API are almost identical and map 1:1. You could follow 01-cubes example and remap all C++ API to C API. |
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Could you make one more example for C99? Like the rendering of the cubes.
(Yes it's short)
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