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Question regarding bgfx's present (or SetFBO) #2798

Answered by bkaradzic
preetishkakkar asked this question in Q&A
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This is correct behavior. Compute is executed first during view pass. View pass might contain both.

In this particular case if you just have compute, you could create 1x1 frame buffer and assign it to view to prevent present.

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@preetishkakkar
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@pezcode
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Answer selected by preetishkakkar
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