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cameraphoto.php
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cameraphoto.php
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="viewport" content="width=device-width,initial scale=1">
<title>Add Team</title>
<!-- Favicon -->
<link rel="shortcut icon" href="./img/svg/logo.svg" type="image/x-icon">
<!-- Custom styles -->
<link rel="stylesheet" href="./css/style.min.css">
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0/css/all.min.css" integrity="sha512-9usAa10IRO0HhonpyAIVpjrylPvoDwiPUiKdWk5t3PyolY1cOd4DSE0Ga+ri4AuTroPR5aQvXU9xC6qOPnzFeg==" crossorigin="anonymous" referrerpolicy="no-referrer" />
<style type="text/css">
.swal2-container.swal2-center>.swal2-popup {
background:black;
}
</style>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0/css/all.min.css" integrity="sha512-9usAa10IRO0HhonpyAIVpjrylPvoDwiPUiKdWk5t3PyolY1cOd4DSE0Ga+ri4AuTroPR5aQvXU9xC6qOPnzFeg==" crossorigin="anonymous" referrerpolicy="no-referrer" />
<script>
(function() {
// The width and height of the captured photo. We will set the
// width to the value defined here, but the height will be
// calculated based on the aspect ratio of the input stream.
var width = 320; // We will scale the photo width to this
var height = 0; // This will be computed based on the input stream
// |streaming| indicates whether or not we're currently streaming
// video from the camera. Obviously, we start at false.
var streaming = false;
// The various HTML elements we need to configure or control. These
// will be set by the startup() function.
var cameravideo = null;
var cameracanvas = null;
var cameraphoto = null;
var camerastartbutton = null;
function showViewLiveResultButton() {
if (window.self !== window.top) {
// Ensure that if our document is in a frame, we get the user
// to first open it in its own tab or window. Otherwise, it
// won't be able to request permission for camera access.
document.querySelector(".contentarea").remove();
const button = document.createElement("button");
button.textContent = "View live result of the example code above";
document.body.append(button);
button.addEventListener('click', () => window.open(location.href));
return true;
}
return false;
}
function startup() {
if (showViewLiveResultButton()) { return; }
cameravideo = document.getElementById('cameravideo');
cameracanvas = document.getElementById('cameracanvas');
cameraphoto = document.getElementById('cameraphoto');
camerastartbutton = document.getElementById('camerastartbutton');
navigator.mediaDevices.getUserMedia({video: true, audio: false})
.then(function(stream) {
cameravideo.srcObject = stream;
cameravideo.play();
})
.catch(function(err) {
console.log("An error occurred: " + err);
});
cameravideo.addEventListener('canplay', function(ev){
if (!streaming) {
height = cameravideo.videoHeight / (cameravideo.videoWidth/width);
// Firefox currently has a bug where the height can't be read from
// the video, so we will make assumptions if this happens.
if (isNaN(height)) {
height = width / (4/3);
}
cameravideo.setAttribute('width', width);
cameravideo.setAttribute('height', height);
cameracanvas.setAttribute('width', width);
cameracanvas.setAttribute('height', height);
streaming = true;
}
}, false);
camerastartbutton.addEventListener('click', function(ev){
takepicture();
ev.preventDefault();
}, false);
clearphoto();
}
// Fill the photo with an indication that none has been
// captured.
function clearphoto() {
var context = cameracanvas.getContext('2d');
context.fillStyle = "#AAA";
context.fillRect(0, 0, cameracanvas.width, cameracanvas.height);
var data = cameracanvas.toDataURL('image/png');
cameraphoto.setAttribute('src', data);
}
// Capture a photo by fetching the current contents of the video
// and drawing it into a canvas, then converting that to a PNG
// format data URL. By drawing it on an offscreen canvas and then
// drawing that to the screen, we can change its size and/or apply
// other changes before drawing it.
function takepicture() {
var context = cameracanvas.getContext('2d');
if (width && height) {
cameracanvas.width = width;
cameracanvas.height = height;
context.drawImage(cameravideo, 0, 0, width, height);
var data = cameracanvas.toDataURL('image/png');
cameraphoto.setAttribute('src', data);
} else {
clearphoto();
}
}
// Set up our event listener to run the startup process
// once loading is complete.
window.addEventListener('load', startup, false);
})();
</script>
</head>
<style type="text/css">.swal2-title {
position: relative;
max-width: 100%;
margin: 0;
padding: 0.8em 1em 0;
color: white;
font-size: 1.875em;
font-weight: 600;
text-align: center;
text-transform: none;
word-wrap: break-word;
}
</style>
<style type="text/css">.cameracontentarea {
font-size: 16px;
font-family: "Lucida Grande", "Arial", sans-serif;
width: 760px;
}
</style>
<style type="text/css">#camerastartbutton {
display: block;
position: relative;
margin-left: auto;
margin-right: auto;
bottom: 32px;
background-color: rgba(0, 150, 0, 0.5);
border: 1px solid rgba(255, 255, 255, 0.7);
box-shadow: 0px 0px 1px 2px rgba(0, 0, 0, 0.2);
font-size: 14px;
font-family: "Lucida Grande", "Arial", sans-serif;
color: rgba(255, 255, 255, 1);
}
</style>
<style type="text/css">.cameraoutput {
width: 340px;
display: inline-block;
vertical-align: top;
}
</style>
<style type="text/css">.camera {
width: 340px;
display: inline-block;
}
</style>
<style type="text/css">#cameracanvas {
display: none;
}
</style>
<style type="text/css">#cameraphoto {
border: 1px solid black;
box-shadow: 2px 2px 3px black;
width: 320px;
height: 240px;
}
</style>
<style type="text/css">#cameravideo {
border: 1px solid black;
box-shadow: 2px 2px 3px black;
width: 320px;
height: 240px;
}
</style>
<div class="layer"></div>
<main class="page-center">
<article class="sign-up">
<form class="sign-up-form form" action="" id="camerascform" method="POST" style="margin-top: 3%;" class="col-sm-10 col-md-4 col-lg-2">
<input type="hidden" name="robotphoto" id="robotphoto" value="">
<input type="hidden" name="pteamid" id="pteamid" value="">
<input type="hidden" name="drivetrain" id="drivetrain" value="">
<div class="cameracontentarea">
<div class="camera">
<video id="cameravideo" width="320" height="240">Video yok</video>
<button id="camerastartbutton">çek</button>
</div>
<canvas id="cameracanvas" width="320" height="240">
</canvas>
<div class="cameraoutput">
<img id="cameraphoto" alt="The screen capture will appear in this box.">
</div>
<input class="form-input" type="text" name="drivetrain" id="drivetrain" placeholder="Drive Train" required>
<br>
<input class="form-input" type="number" name="pteamid" id="pteamid" placeholder="Takım Numarasını Girin" required>
</div>
<input type="submit" name="" value="Gönder" onclick="PostToMainPage()" class="form-btn primary-default-btn transparent-btn">
<input type="button" name="" onclick="history.back()" style="background-color: red" class="form-btn primary-default-btn transparent-btn" value="Geri Dön">
</form>
</article>
</main>
<!-- ! Footer -->
<footer class="footer">
<div class="container footer--flex">
<div class="footer-start">
<p>-Vually-<a href="##" target="_blank"
rel="noopener noreferrer">#Team 6459</a></p>
</div>
</div>
</footer>
<!-- Chart library -->
<script src="./plugins/chart.min.js"></script>
<!-- Icons library -->
<script src="plugins/feather.min.js"></script>
<!-- Custom scripts -->
<script src="js/script.js"></script>
<script src="https://cdn.jsdelivr.net/npm/sweetalert2@11"></script>
<script type="text/javascript">
<?php
?>
function PostToMainPage(){
document.getElementById("cameracanvas").style.border = "2px solid";
var dataURL = cameracanvas.toDataURL();
console.log(dataURL);
document.getElementById("robotphoto").value = dataURL;
document.getElementById("camerascform").action = "photosave.php";
document.getElementById("camerascform").submit();
}
function save() {
PostToMainPage();
}
</script>
</body>
</html>