A wiggle sequence is a sequence where the differences between successive numbers strictly alternate between positive and negative. The first difference (if one exists) may be either positive or negative. A sequence with two or fewer elements is trivially a wiggle sequence.
- For example,
[1, 7, 4, 9, 2, 5]
is a wiggle sequence because the differences(6, -3, 5, -7, 3)
alternate between positive and negative. - In contrast,
[1, 4, 7, 2, 5]
and[1, 7, 4, 5, 5]
are not wiggle sequences. The first is not because its first two differences are positive, and the second is not because its last difference is zero.
A subsequence is obtained by deleting some elements (possibly zero) from the original sequence, leaving the remaining elements in their original order.
Given an integer array nums
, return the length of the longest wiggle subsequence of nums
.
Example 1:
Input: nums = [1,7,4,9,2,5] Output: 6 Explanation: The entire sequence is a wiggle sequence with differences (6, -3, 5, -7, 3).
Example 2:
Input: nums = [1,17,5,10,13,15,10,5,16,8] Output: 7 Explanation: There are several subsequences that achieve this length. One is [1, 17, 10, 13, 10, 16, 8] with differences (16, -7, 3, -3, 6, -8).
Example 3:
Input: nums = [1,2,3,4,5,6,7,8,9] Output: 2
Constraints:
1 <= nums.length <= 1000
0 <= nums[i] <= 1000
Follow up: Could you solve this in O(n)
time?
Dynamic programming.
class Solution:
def wiggleMaxLength(self, nums: List[int]) -> int:
up = down = 1
for i in range(1, len(nums)):
if nums[i] > nums[i - 1]:
up = max(up, down + 1)
elif nums[i] < nums[i - 1]:
down = max(down, up + 1)
return max(up, down)
class Solution {
public int wiggleMaxLength(int[] nums) {
int up = 1, down = 1;
for (int i = 1; i < nums.length; ++i) {
if (nums[i] > nums[i - 1]) {
up = Math.max(up, down + 1);
} else if (nums[i] < nums[i - 1]) {
down = Math.max(down, up + 1);
}
}
return Math.max(up, down);
}
}
function wiggleMaxLength(nums: number[]): number {
let up = 1,
down = 1;
for (let i = 1; i < nums.length; ++i) {
let prev = nums[i - 1],
cur = nums[i];
if (cur > prev) {
up = Math.max(up, down + 1);
} else if (cur < prev) {
down = Math.max(down, up + 1);
}
}
return Math.max(up, down);
}
class Solution {
public:
int wiggleMaxLength(vector<int>& nums) {
int up = 1, down = 1;
for (int i = 1; i < nums.size(); ++i) {
if (nums[i] > nums[i - 1]) {
up = max(up, down + 1);
} else if (nums[i] < nums[i - 1]) {
down = max(down, up + 1);
}
}
return max(up, down);
}
};
func wiggleMaxLength(nums []int) int {
up, down := 1, 1
for i := 1; i < len(nums); i++ {
if nums[i] > nums[i-1] {
up = max(up, down+1)
} else if nums[i] < nums[i-1] {
down = max(down, up+1)
}
}
return max(up, down)
}
func max(a, b int) int {
if a > b {
return a
}
return b
}