diff --git a/Blocktest/Code/Block System/Block.cs b/Blocktest/Code/Block System/Block.cs index c1424d8..2e5fae5 100644 --- a/Blocktest/Code/Block System/Block.cs +++ b/Blocktest/Code/Block System/Block.cs @@ -47,7 +47,7 @@ public virtual void LoadSprite(ContentManager content) { string path = @"Graphics\Blocks\" + blockName.ToLower().Replace(" ", ""); try { - blockSprite = new Drawable(path, new Rectangle(1, 1, 8, 8)); + blockSprite = new Drawable(path, new Rectangle(1, 1, 10, 10)); //this might need to be expanded in the future in case we decide to make use of the full 12x12 tiles on our spritesheets if (!blockSmoothing) { return; } diff --git a/Blocktest/Content/Graphics/Blocks/glass.png b/Blocktest/Content/Graphics/Blocks/glass.png index ce7f803..6b4b1c7 100644 Binary files a/Blocktest/Content/Graphics/Blocks/glass.png and b/Blocktest/Content/Graphics/Blocks/glass.png differ