You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently it creates its randomness source using the default constructor of the
Random class. But the well known problem with that is that this is seeded with
the system time, which typically doesn't change for 16ms. So all instances of
the random class created during that interval will return the same sequence.
My suggestion is creating one static instance of random and using it(with
locking of course) to create the seed for the individual instances of Random.
Original issue reported on code.google.com by [email protected] on 2 Mar 2011 at 9:07
The text was updated successfully, but these errors were encountered:
This issue has been migrated to:
https://github.com/MoreLINQ/morelinq/issues/65
The conversation continues there.
DO NOT post any further comments to the issue tracker on Google Code as it is
shutting down.
You can also just subscribe to the issue on GitHub to receive notifications of
any further development.
Original comment by azizatif on 21 Aug 2015 at 6:55
Original issue reported on code.google.com by
[email protected]
on 2 Mar 2011 at 9:07The text was updated successfully, but these errors were encountered: