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I will give increasing timeouts a chance. Default implementation returns roundNumber.seconds so we mostly hit the timeout in the first couple of rounds and starting completely over. I am hoping that this would help both with our slow consensus and getting stuck problem.
milliseconds computeTimeout(uint32_t roundNumber); // Slot in the vtable
Some nodes fail to commit to a Ballot and we get stuck in PREPARE phase forever. A system wide restart generally unsticks the network.
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