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mock.py
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mock.py
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# /********************************************************************************
# * Copyright (c) 2023 Contributors to the Eclipse Foundation
# *
# * See the NOTICE file(s) distributed with this work for additional
# * information regarding copyright ownership.
# *
# * This program and the accompanying materials are made available under the
# * terms of the Apache License 2.0 which is available at
# * http://www.apache.org/licenses/LICENSE-2.0
# *
# * SPDX-License-Identifier: Apache-2.0
# ********************************************************************************/
from lib.animator import RepeatMode
from lib.dsl import (
create_animation_action,
create_behavior,
create_event_trigger,
create_set_action,
get_datapoint_value,
mock_datapoint,
)
from lib.trigger import ClockTrigger, EventType
mock_datapoint(
path="Vehicle.Speed",
initial_value=0.0,
behaviors=[
create_behavior(
trigger=ClockTrigger(0),
action=create_animation_action(
duration=10.0,
repeat_mode=RepeatMode.REPEAT,
values=[0, 30.0, 50.0, 70.0, 100.0, 70.0, 50.0, 30.0, 0.0],
),
)
],
)
mock_datapoint(
path="Vehicle.Body.Windshield.Front.Wiping.System.Mode",
initial_value="STOP_HOLD",
behaviors=[
create_behavior(
trigger=create_event_trigger(EventType.ACTUATOR_TARGET),
action=create_set_action("$event.value"),
)
],
)
mock_datapoint(
path="Vehicle.Body.Windshield.Front.Wiping.System.TargetPosition",
initial_value=0,
behaviors=[
create_behavior(
trigger=create_event_trigger(EventType.ACTUATOR_TARGET),
action=create_set_action("$event.value"),
)
],
)
mock_datapoint(
path="Vehicle.Body.Windshield.Front.Wiping.System.ActualPosition",
initial_value=0,
behaviors=[
create_behavior(
trigger=create_event_trigger(EventType.ACTUATOR_TARGET),
condition=lambda ctx: get_datapoint_value(
ctx, "Vehicle.Body.Windshield.Front.Wiping.System.Mode"
)
== "EMERGENCY_STOP",
action=create_set_action(0),
),
create_behavior(
trigger=create_event_trigger(EventType.ACTUATOR_TARGET),
condition=lambda ctx: get_datapoint_value(
ctx, "Vehicle.Body.Windshield.Front.Wiping.System.Mode"
)
== "STOP_HOLD",
action=create_animation_action(
duration=10.0,
values=[
"$self",
"$Vehicle.Body.Windshield.Front.Wiping.System.TargetPosition",
],
),
),
create_behavior(
trigger=create_event_trigger(EventType.ACTUATOR_TARGET),
condition=lambda ctx: get_datapoint_value(
ctx, "Vehicle.Body.Windshield.Front.Wiping.System.Mode"
)
== "WIPE",
action=create_animation_action(
duration=10.0,
values=[
"$self",
"$Vehicle.Body.Windshield.Front.Wiping.System.TargetPosition",
],
),
),
],
)
mock_datapoint(
path="Vehicle.Cabin.HVAC.IsFrontDefrosterActive",
initial_value=False,
behaviors=[
create_behavior(
create_event_trigger(EventType.ACTUATOR_TARGET),
create_set_action("$event.value"),
)
],
)
mock_datapoint(
path="Vehicle.Body.Lights.Brake.IsActive",
initial_value="INACTIVE",
behaviors=[
create_behavior(
trigger=create_event_trigger(
EventType.VALUE, "Vehicle.Body.Lights.Brake.IsDefect"
),
action=create_set_action("INACTIVE"),
),
create_behavior(
trigger=create_event_trigger(
EventType.ACTUATOR_TARGET, "Vehicle.Body.Lights.Brake.IsActive"
),
action=create_set_action("$event.value"),
),
],
)