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R_fighter_tokens.php
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R_fighter_tokens.php
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<?php include "prefix.php"?>
<header>Fighter Tokens</header>
<article>
<h1>Rules Reference</h1>
<style> .lrr > li:before, .lrr > h2 > li:before {content: '36.' counter(item, decimal);} </style>
<p>A fighter token functions as a plastic fighter unit for all game purposes.</p>
<ol class="lrr">
<li>When producing a fighter unit, a player can use a fighter token from the supply instead of a plastic piece.</li>
<li>Players can replace their plastic fighters with tokens at any time.</li>
<li>If a player ever has a fighter token in a system that does not contain one of their plastic fighters, that player must replace it with a plastic fighter from their reinforcements.</li>
<ol><li>If the player cannot replace the token, the unit is destroyed.</li></ol>
<li>Fighter tokens come in values of one and three. A player can swap between these tokens as necessary.</li>
</ol>
<h1>Notes</h1>
<ol class="note">
<li>As each player only has ten plastic fighter figures, a player cannot have fighters in more than ten systems.</li>
<li>Players may also swap fighter tokens for plastic pieces at any time.</li>
<li>Fighter tokens are not component limited.</li>
<li>A future rule change will have any unaccompanied fighter tokens removed, instead of destroyed.</li>
</ol>
<h1>Related Topics</h1>
<ul>
<li><a href="/R_component_limitations">Component Limitations</a></li>
<li><a href="/R_infantry_tokens">Infantry Tokens</a></li>
<li><a href="/R_producing_units">Producing Units</a></li>
</ul>
</article>
<?php include "suffix.php"?>