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R_game_round.php
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R_game_round.php
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<?php include "prefix.php"?>
<header>Game Round</header>
<article>
<h1>Rules Reference</h1>
<style> .lrr > li:before, .lrr > h2 > li:before {content: '40.' counter(item, decimal);} </style>
<p>A game round consists of the following four phases:
<ol>
<li>Strategy Phase</li>
<li>Action Phase</li>
<li>Status Phase</li>
<li>Agenda Phase</li>
</ol></p>
<ol class="lrr">
<li>Players skip the agenda phase during the early portion of each game. After the custodians token is removed from Mecatol Rex, the agenda phase is added to each game round.</li>
<li>Player turns occur during the action phase.</li>
<li>Abilities that last until the end of a player’s turn do not persist for the duration of a game round or into the other phases of that game round. Those effects end at the end of that player’s turn, before the next player’s turn begins.</li>
</ol>
<h1>Notes</h1>
<ol class="note">
<li>During the strategy, status and agenda phases, players to not take turns for the purpose of game effects.</li>
<li>A game has a maximum of nine game rounds.</li>
</ol>
<h1>Related Topics</h1>
<ul>
<li><a href="/R_action_phase">Action Phase</a></li>
<li><a href="/R_agenda_phase">Agenda Phase</a></li>
<li><a href="/R_custodians_token">Custodians Token</a></li>
<li><a href="/R_status_phase">Status Phase</a></li>
<li><a href="/R_strategy_phase">Strategy Phase</a></li>
</ul>
</article>
<?php include "suffix.php"?>