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Remember the demo mode of old? That would actually make a decent "this is how you play the game", as that's what it was meant to be originally. You could update the sounds, fire up the game, record the demo mode, and boom, you're done. Think that'd be a good idea?
(This is a continuation of thoughts about difficulty in issue #11)
The text was updated successfully, but these errors were encountered:
The only issue with this is the archive size will become extremely big. At the moment, the tarball is about 3.2MB. This will blow it out to over 35GB tarball. This will restrict users in certain countries that still have poor Internet access (ie: Australia, certain countries in Africa).
Because 4.0's realtime code of is the same at 2.x, the old demo mode will actually work again. Nb/ 3.0 used a foreground calculator method that is popular with OpenGL software, but this method made timing indeterminate for the demo code in 2.x. So long story short: we could put that demo mode back in the game if we wanted to.
Movie files don't have to be 35Gb in size. Youtube manages to do smaller videos that come to tens of megabytes if you're careful. But your point's certainly valid. I would look at demo for 4.1alpha code if you wanted to put it back in.
Remember the demo mode of old? That would actually make a decent "this is how you play the game", as that's what it was meant to be originally. You could update the sounds, fire up the game, record the demo mode, and boom, you're done. Think that'd be a good idea?
(This is a continuation of thoughts about difficulty in issue #11)
The text was updated successfully, but these errors were encountered: