Knight: 3 (2dmg)/8hp
Mage: 5 (4dmg)/5hp
Thief: 4 (3dmg)/6hp
Roll 1d6. 4+ is success.
Roll 1d6. Character number or more hits. Do dmg.
Start with 10 gold
Good weapon +1dmg 10gld
Potion +2hp 5gld
Rope 2gld
Lantern 2gld
Disguise (Thief only) 6gld
Axe (Knight only) +2dmg 20gld
Grimoire (Mage only) +3dmg 60gld
Goblin 5 (1dmg)/2hp. Orc 5 (2dmg)/4hp. Skelly 4 (2dmg)/3hp. Bandit 4 (2dmg)/4hp. Giant 4 (4dmg)/6hp. Dragon 2 (4dmg)/10hp
World: Noteland
Cities: Hightop. Spire. Skybreach. Kendor
Places: Blue Forest. Red Desert. Shining Plains. Grey Mountains
Lost treasure: Eye of Akano. The Radiant Blade. Black Crown. Dawn Sceptre. Midnight Cloack. Dimensional Lantern
Allies: The Blue Rangers. Queen Allea. Prince Olono. The Bastion Dwarves
Ennemies: The Swamp King. Garguna of the Seven Winds. Queen of Dread. The Vampyre Clan.
- Retrieve the Dawn Sceptre from the tower. 5 rooms. Goblin guards. Orcs inside. Dragon guarding sceptre.