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OptionsHotkeyDialog.cs
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OptionsHotkeyDialog.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Echoes
{
public partial class OptionsHotkeyDialog : Form
{
Keys enteredKey;
public HotkeyData returnedData;
public OptionsHotkeyDialog(Hotkey fnc, bool ctrl, bool alt, bool shift, int key, bool enabled)
{
InitializeComponent();
funcCombo.DataSource = Enum.GetValues(typeof(Hotkey));
funcCombo.SelectedIndex = (int)fnc;
ctrlCheck.Checked = ctrl;
altCheck.Checked = alt;
shiftCheck.Checked = shift;
textBox1.Text = ((Keys)key).ToString();
enteredKey = (Keys)key;
enabledCheck.Checked = enabled;
}
private void textBox1_KeyDown(object sender, KeyEventArgs e)
{
textBox1.Text = e.KeyCode.ToString();
enteredKey = e.KeyCode;
}
private void button1_Click(object sender, EventArgs e)
{
returnedData = ReturnData();
this.DialogResult = DialogResult.OK;
}
HotkeyData ReturnData()
{
return new HotkeyData((Hotkey)funcCombo.SelectedValue, enteredKey, ctrlCheck.Checked, altCheck.Checked, shiftCheck.Checked, enabledCheck.Checked);
}
private void button2_Click(object sender, EventArgs e)
{
this.DialogResult = DialogResult.Cancel;
}
}
}