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SettingSetDate.h
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SettingSetDate.h
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#pragma once
#include <cstdint>
#include <lvgl/lvgl.h>
#include "components/datetime/DateTimeController.h"
#include "displayapp/screens/Screen.h"
#include "displayapp/widgets/Counter.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
class SettingSetDate : public Screen {
public:
SettingSetDate(DisplayApp* app, Pinetime::Controllers::DateTime& dateTimeController);
~SettingSetDate() override;
void HandleButtonPress();
void CheckDay();
private:
Controllers::DateTime& dateTimeController;
lv_obj_t* btnSetTime;
lv_obj_t* lblSetTime;
Widgets::Counter dayCounter = Widgets::Counter(1, 31, jetbrains_mono_bold_20);
Widgets::Counter monthCounter = Widgets::Counter(1, 12, jetbrains_mono_bold_20);
Widgets::Counter yearCounter = Widgets::Counter(1970, 9999, jetbrains_mono_bold_20);
};
}
}
}