diff --git a/GameData/AJE/AJE.version b/GameData/AJE/AJE.version index 713f702..bb97967 100644 --- a/GameData/AJE/AJE.version +++ b/GameData/AJE/AJE.version @@ -8,18 +8,18 @@ }, "VERSION" : { "MAJOR" : 2, - "MINOR" : 6, - "PATCH" : 1, + "MINOR" : 7, + "PATCH" : 0, "BUILD" : 0 }, "KSP_VERSION_MIN" : { "MAJOR" : 1, - "MINOR" : 0, - "PATCH" : 5 + "MINOR" : 1, + "PATCH" : 0 }, "KSP_VERSION_MAX" : { "MAJOR" : 1, - "MINOR" : 0, - "PATCH" : 5 + "MINOR" : 1, + "PATCH" : 0 } } diff --git a/GameData/AJE/Plugins/AJE.dll b/GameData/AJE/Plugins/AJE.dll index b8f5483..04bb1f7 100644 Binary files a/GameData/AJE/Plugins/AJE.dll and b/GameData/AJE/Plugins/AJE.dll differ diff --git a/Source/Properties/AssemblyInfo.cs b/Source/Properties/AssemblyInfo.cs index c494860..992d97d 100644 --- a/Source/Properties/AssemblyInfo.cs +++ b/Source/Properties/AssemblyInfo.cs @@ -13,7 +13,7 @@ [assembly: AssemblyCopyright("Copyright © 2015")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] -[assembly: KSPAssembly("AJE", 2, 6)] +[assembly: KSPAssembly("AJE", 2, 7)] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from @@ -33,8 +33,8 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("2.6.1.0")] -[assembly: AssemblyFileVersion("2.6.1.0")] +[assembly: AssemblyVersion("2.7.0.0")] +[assembly: AssemblyFileVersion("2.7.0.0")] // Keep this the same [assembly: KSPAssemblyDependency("SolverEngines", 2, 0)]