diff --git a/GameData/AJE/Plugins/AJE.dll b/GameData/AJE/Plugins/AJE.dll index 0d726e7..d82256c 100644 Binary files a/GameData/AJE/Plugins/AJE.dll and b/GameData/AJE/Plugins/AJE.dll differ diff --git a/Source/AJEJet.cs b/Source/AJEJet.cs index e0ddbc0..93b0a7b 100644 --- a/Source/AJEJet.cs +++ b/Source/AJEJet.cs @@ -200,6 +200,20 @@ public override void FXUpdate() part.Effect(powerEffectName2, engineSolver.GetFXPower()); } + public override void DeactivatePowerFX() + { + base.DeactivatePowerFX(); + + part.Effect(powerEffectName2, 0f); + } + + public override void DeactivateLoopingFX() + { + base.DeactivateLoopingFX(); + + part.Effect(spoolEffectName2, 0f); + } + public bool Afterburning => (TAB > 0f); public float GetEmissiveTemp()