diff --git a/GameData/AJE/AJE.version b/GameData/AJE/AJE.version index fd9c77b..250db30 100644 --- a/GameData/AJE/AJE.version +++ b/GameData/AJE/AJE.version @@ -8,8 +8,8 @@ }, "VERSION" : { "MAJOR" : 2, - "MINOR" : 5, - "PATCH" : 4, + "MINOR" : 6, + "PATCH" : 0, "BUILD" : 0 }, "KSP_VERSION_MIN" : { diff --git a/GameData/AJE/Plugins/AJE.dll b/GameData/AJE/Plugins/AJE.dll index 41a9260..3a9bd6a 100644 Binary files a/GameData/AJE/Plugins/AJE.dll and b/GameData/AJE/Plugins/AJE.dll differ diff --git a/Source/Properties/AssemblyInfo.cs b/Source/Properties/AssemblyInfo.cs index 008280c..de96d98 100644 --- a/Source/Properties/AssemblyInfo.cs +++ b/Source/Properties/AssemblyInfo.cs @@ -13,7 +13,7 @@ [assembly: AssemblyCopyright("Copyright © 2015")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] -[assembly: KSPAssembly("AJE", 2, 5)] +[assembly: KSPAssembly("AJE", 2, 6)] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from @@ -33,8 +33,8 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("2.5.4.0")] -[assembly: AssemblyFileVersion("2.5.4.0")] +[assembly: AssemblyVersion("2.6.0.0")] +[assembly: AssemblyFileVersion("2.6.0.0")] // Keep this the same [assembly: KSPAssemblyDependency("SolverEngines", 1, 15)]