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ogre.cfg
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ogre.cfg
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Render System=Direct3D9 Rendering Subsystem
[Direct3D9 Rendering Subsystem]
Allow DirectX9Ex=No
Allow NVPerfHUD=No
FSAA=0
Fixed Pipeline Enabled=Yes
Floating-point mode=Fastest
Full Screen=No
Multi device memory hint=Use minimum system memory
Rendering Device=Monitor-1-NVIDIA GeForce 8600 GT
Resource Creation Policy=Create on all devices
Use Multihead=Auto
VSync=No
VSync Interval=1
Video Mode=800 x 600 @ 32-bit colour
sRGB Gamma Conversion=No
[Direct3D11 Rendering Subsystem]
Allow NVPerfHUD=No
Driver type=Hardware
FSAA=0
Floating-point mode=Fastest
Full Screen=Yes
Information Queue Exceptions Bottom Level=No information queue exceptions
Max Requested Feature Levels=11.0
Min Requested Feature Levels=9.1
Rendering Device=NVIDIA GeForce 8600 GT
VSync=No
VSync Interval=1
Video Mode=800 x 600 @ 32-bit colour
sRGB Gamma Conversion=No
[OpenGL Rendering Subsystem]
Colour Depth=32
Display Frequency=60
FSAA=0
Fixed Pipeline Enabled=Yes
Full Screen=Yes
RTT Preferred Mode=FBO
VSync=No
VSync Interval=1
Video Mode=1024 x 768
sRGB Gamma Conversion=No