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Releases: cfrantz/z2edit

Release 1.0.10

28 Oct 20:38
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New Features:

  • Add an editor for tile objects.

Release 1.0.9

09 Oct 03:16
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Bug Fixes:

  • Fix labeling on palettes.

Release 1.0.8

04 Aug 21:39
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New Features:

  • Add a misc hack to fix how spell bits control spell effects.

Bugfixes:

  • Fix a use-after-free bug in the misc hacks dialog.
  • Add object ids for the Kings Tomb decorators.
  • Disable "set two" map moves for both bank 3 and 5.

Release 1.0.7

24 Jul 04:52
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Bugfixes:

  • Fix a memory move error in bank 3.

Release 1.0.6

01 Jul 21:05
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Bug Fixes:

  • Fix a bug in selecting the correct item availability address in worlds > 0.

New Features:

  • Add checkboxes to control whether the "origin boxes" are drawn for objects, enemies and availability in the sideview editor.

Release 1.0.5

16 Jun 18:54
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New Features:

  • Allow fetch quest items to give spells.

Release 1.0.4

03 Jun 17:40
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New Features:

  • Add an item effects editor for fetch-quest items.
  • Add a editor to change townsperson condition satisfiers.

Release 1.0.3

01 Jun 01:33
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Release 1.0.3

New Features:

  • Add a pbag value editor to the enemy attributes.
  • Add ability to edit Fairy speed.
  • Fix breakable blocks on the overworld sideview maps.

Bug Fixes:

  • Fix the hidden palace PPU macro: be aware of which screen the
    palace will be on (thanks Digshake).

Release 1.0.2

06 May 20:58
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Features:

  • Allow hidden palace or town to be unhidden.
  • Add the "dynamic banks" feature under Miscellaneous Hacks.

Release 1.0.0

23 Dec 19:39
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Features:

  • Start game at a specific location.
  • Fix palaces turning to stone.
  • Add an editor for drops.
  • Add an IPS patch exporter.
  • Enhance the assembler to allow data definitions.

Bug Fixes:

  • Fix a typo in 'write bytes'
  • Clamp the text indicies to valid values.
  • Reset the memory remapping for LoadPostProcess.