Releases: cfrantz/z2edit
Releases · cfrantz/z2edit
Release 1.0.10
New Features:
- Add an editor for tile objects.
Release 1.0.9
Bug Fixes:
- Fix labeling on palettes.
Release 1.0.8
New Features:
- Add a misc hack to fix how spell bits control spell effects.
Bugfixes:
- Fix a use-after-free bug in the misc hacks dialog.
- Add object ids for the Kings Tomb decorators.
- Disable "set two" map moves for both bank 3 and 5.
Release 1.0.7
Bugfixes:
- Fix a memory move error in bank 3.
Release 1.0.6
Bug Fixes:
- Fix a bug in selecting the correct item availability address in worlds > 0.
New Features:
- Add checkboxes to control whether the "origin boxes" are drawn for objects, enemies and availability in the sideview editor.
Release 1.0.5
New Features:
- Allow fetch quest items to give spells.
Release 1.0.4
New Features:
- Add an item effects editor for fetch-quest items.
- Add a editor to change townsperson condition satisfiers.
Release 1.0.3
Release 1.0.3
New Features:
- Add a pbag value editor to the enemy attributes.
- Add ability to edit Fairy speed.
- Fix breakable blocks on the overworld sideview maps.
Bug Fixes:
- Fix the hidden palace PPU macro: be aware of which screen the
palace will be on (thanks Digshake).
Release 1.0.2
Features:
- Allow hidden palace or town to be unhidden.
- Add the "dynamic banks" feature under Miscellaneous Hacks.
Release 1.0.0
Features:
- Start game at a specific location.
- Fix palaces turning to stone.
- Add an editor for drops.
- Add an IPS patch exporter.
- Enhance the assembler to allow data definitions.
Bug Fixes:
- Fix a typo in 'write bytes'
- Clamp the text indicies to valid values.
- Reset the memory remapping for LoadPostProcess.