Name | Type | Description | Notes |
---|---|---|---|
EntityID | string | entityID is used to deterministically at random to evaluate the flag result. If it's empty, flagr will randomly generate one. | [optional] [default to null] |
EntityType | string | [optional] [default to null] | |
EntityContext | *interface{} | [optional] [default to null] | |
EnableDebug | bool | [optional] [default to null] | |
FlagID | int64 | flagID | [optional] [default to null] |
FlagKey | string | flagKey. flagID or flagKey will resolve to the same flag. Either works. | [optional] [default to null] |