Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Change appearance / sensitivity of the chaperone grid (OpenVR) #13

Open
notlion opened this issue Aug 10, 2016 · 1 comment
Open

Change appearance / sensitivity of the chaperone grid (OpenVR) #13

notlion opened this issue Aug 10, 2016 · 1 comment

Comments

@notlion
Copy link

notlion commented Aug 10, 2016

The Vive chaperone is pretty dang bright by default. Is it possible to control its sensitivity (motion required to activate) and overall brightness? Maybe we'd need to drop down to OpenVR via some getNative type interface?

@chaoticbob
Copy link
Contributor

You can always drop into OpenVR (or Oculus) by doing something like this:

// Context
auto myCtx = dynamic_cast<ci::vr::openvr::Context*>( mVrContext );
// Get the OpenVR system object
::vr::IVRSystem *vrSystem = myCtx->getVrSystem();

// HMD
auto myHmd = dynamic_cast<ci::vr::openvr::Hmd*>( mHmd );

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants