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esd-server.h
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esd-server.h
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#ifndef ESD_SERVER_H
#define ESD_SERVER_H
/* get public information from the public header file */
#include "esd.h"
#include "config.h"
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <signal.h>
#include <sys/time.h>
#include <sys/types.h>
/*******************************************************************/
/* sound daemon data structures */
/* the ESD_*'s are defined from the lsb for client format info, */
/* from the msb for server side info. it should all fit into an int */
/* endianness of data */
#define ESD_MASK_END ( 0xF000000 )
#define ESD_ENDSAME ( 0x0000000 )
#define ESD_ENDDIFF ( 0x1000000 )
/* a client may be in one of several states */
enum esd_client_state {
ESD_STREAMING_DATA, /* data from here on is streamed data */
ESD_CACHING_SAMPLE, /* midway through caching a sample */
ESD_NEEDS_REQDATA, /* more data needed to complere request */
ESD_NEXT_REQUEST, /* proceed to next request */
ESD_CLIENT_STATE_MAX /* place holder */
};
typedef int esd_client_state_t;
/* mix functions control how the player data is combined */
typedef int (*mix_func_t)( void *player, int length );
typedef int (*translate_func_t)( void *dest_buf, int dest_len,
int dest_rate, esd_format_t dest_format,
void *source_data, int src_len,
int src_rate, esd_format_t src_format );
/* NOTE: in heavy flux! */
/* a client is what contacts the server, and makes requests of daemon */
typedef struct esd_client {
struct esd_client *next; /* it's a list, eh? link 'em */
esd_client_state_t state; /* which of above states are we in? */
esd_proto_t request; /* current request for this client */
int fd; /* the clients protocol stream */
#if defined(ENABLE_IPV6)
struct sockaddr_in6 source6;
#endif
struct sockaddr_in source; /* data maintained about source */
int swap_byte_order; /* for big/little endian compatibility */
octet proto_data[ 1024 ]; /* hold the protocol request data */
int proto_data_length; /* how much request data we have */
} esd_client_t;
/* a player is what produces data for a sound */
typedef struct esd_player {
struct esd_player *next; /* point to next player in list */
void *parent; /* client or sample that spawned player */
esd_format_t format; /* magic int with the format info */
int rate; /* sample rate */
int left_vol_scale; /* volume scaling */
int right_vol_scale;
int source_id; /* either a stream fd or sample id */
octet *data_buffer; /* buffer to hold sound data */
int buffer_length; /* total buffer length */
int actual_length; /* actual length of data in buffer */
/* time_t last_read; */ /* timeout for streams, not used */
int last_pos; /* track read position for samples */
char name[ ESD_NAME_MAX ]; /* name of stream for remote control */
mix_func_t mix_func; /* mixes data into the combined buffer */
translate_func_t translate_func; /* copies data between players */
} esd_player_t;
/* TODO?: typedef esd_player_t esd_recorder_t, and monitor? */
/* a sample is a pre-cached sound, played by sample_id */
typedef struct esd_sample {
struct esd_sample *next; /* point to next sample in list */
struct esd_client *parent; /* the client that spawned sample */
esd_format_t format; /* magic int with the format info */
int rate; /* sample rate */
int left_vol_scale; /* volume scaling */
int right_vol_scale;
int sample_id; /* the sample's id number */
octet *data_buffer; /* buffer to hold sound data */
int sample_length; /* total buffer length */
int cached_length; /* amount of data cached so far */
int ref_count; /* track players for clean deletion */
int erase_when_done; /* track uncache requests */
char name[ ESD_NAME_MAX ]; /* name of sample for remote control */
} esd_sample_t;
/*******************************************************************/
/* server function prototypes */
/* esd.c - global variables */
extern int esd_is_owned;
extern int esd_is_locked;
extern char esd_owner_key[ESD_KEY_LEN];
extern int esd_on_standby;
extern int esd_pending_driver_reconnect;
extern int esdbg_trace;
extern int esdbg_comms;
extern int esdbg_mixer;
extern int esd_buf_size_octets;
extern int esd_buf_size_samples;
extern int esd_sample_size;
extern int esd_autostandby_secs;
extern time_t esd_last_activity;
extern int esd_on_autostandby;
int esd_server_standby(void);
int esd_server_resume(void);
/* clients.c - manage the client connections */
extern esd_client_t *esd_clients_list;
void dump_clients(void);
void add_new_client( esd_client_t *new_client );
void erase_client( esd_client_t *client );
int get_new_clients( int listen );
int wait_for_clients_and_data( int listen );
void esd_comm_loop( int listen_socket, void *output_buffer, int esd_terminate );
/* filter.c - things with which to handle filters */
extern esd_player_t *esd_filter_list;
extern translate_func_t esd_first_filter_func;
void erase_filter( esd_player_t *filter );
/* proto.c - deal with client protocol requests */
extern int esd_forced_standby;
int poll_client_requests(void);
/* players.c - manage the players, recorder, and monitor */
extern esd_player_t *esd_players_list;
extern esd_player_t *esd_recorder_list;
extern esd_player_t *esd_monitor_list;
void dump_players(void);
void add_player( esd_player_t *player );
void erase_player( esd_player_t *player );
void free_player( esd_player_t *player );
void erase_monitor( esd_player_t *monitor );
void add_recorder( esd_player_t *recorder );
void erase_recorder( esd_player_t *recorder );
esd_player_t *new_stream_player( esd_client_t *client );
esd_player_t *new_sample_player( int id, int loop );
int write_player( esd_player_t *player, void *src_buffer, int src_length,
int src_rate, int src_format );
int read_player( esd_player_t *player );
int recorder_write( void *buffer, int length );
void monitor_write( void *output_buffer, int length );
/* samples.c - manage the players, recorder, and monitor */
extern esd_sample_t *esd_samples_list;
extern int esd_playing_samples;
extern int esd_next_sample_id;
void dump_samples(void);
void add_sample( esd_sample_t *sample );
void erase_sample( int id, int force );
esd_sample_t *new_sample( esd_client_t *client );
esd_sample_t *find_caching_sample( esd_client_t *client );
int read_sample( esd_sample_t *sample );
int play_sample( int sample_id, int loop );
int stop_sample( int sample_id );
/* mix.c - deal with mixing signals, and format conversion */
mix_func_t get_mix_func( esd_player_t *player );
translate_func_t get_translate_func( esd_format_t src_fmt, int src_rate,
esd_format_t dst_fmt, int dst_rate );
int refresh_mix_funcs();
int mix_players( void *mixed, int length );
/*******************************************************************/
/* filter.c */
int filter_write( void *buffer, int size, esd_format_t format, int rate );
/*******************************************************************/
/* esdlib.c */
int esd_set_socket_buffers( int sock, int src_format,
int src_rate, int base_rate );
/* audio.c */
int esound_getblksize(void);
/*******************************************************************/
/* evil evil macros */
/* switch endian order for cross platform playing */
#define swap_endian_16(x) ( ( (x) >> 8 ) | ( ((x)&0xFF) << 8 ) )
#define swap_endian_32(x) \
( ( (x) >> 24 ) | ( ((x)&0xFF0000) >> 8 ) | \
( ((x)&0xFF00) << 8 ) | ( ((x)&0xFF) << 24 ) )
/* the endian key is transferred in binary, if it's read into int, */
/* and matches ESD_ENDIAN_KEY (ENDN), then the endianness of the */
/* server and the client match; if it's SWAP_ENDIAN_KEY, swap data */
#define ESD_SWAP_ENDIAN_KEY swap_endian_32(ESD_ENDIAN_KEY)
#define maybe_swap_32(c,x) \
( (c) ? (swap_endian_32( (x) )) : (x) )
#define ESD_DEFAULT_AUTOSTANDBY_SECS 5
/* evil macros for debugging protocol */
#ifdef ESDBG /* expand debug macros to yield diagnostic information */
#define ESDBG_TRACE(x) \
do { \
if ( esdbg_trace ) { \
printf( ":trace: [%12s,%5d] \t", __FILE__, __LINE__ ); \
x; \
} \
} while( 0 );
#define ESDBG_COMMS(x) \
do { \
if ( esdbg_comms ) { \
printf( ":comms: [%12s,%5d] \t", __FILE__, __LINE__ ); \
x; \
} \
} while( 0 );
#define ESDBG_MIXER(x) \
do { \
if ( esdbg_mixer ) { \
printf( "+mixer+ [%12s,%5d] \t", __FILE__, __LINE__ ); \
x; \
} \
} while( 0 );
#define ESD_READ_INT(s,a,l,r,d) \
do { \
unsigned int esd_ri; \
r = read( s, a, l ); \
if ( esdbg_comms ) { \
printf( "---> rd [%12s,%5d] \t%-10s: %2d, %4d = %4d (%d) (", \
__FILE__, __LINE__, d, s, l, r, *a ); \
for ( esd_ri = 0 ; esd_ri < sizeof(int) ; esd_ri++ ) \
printf( "0x%02x ", *(((octet*)a)+esd_ri) ); \
printf( ")\n" ); \
} \
} while ( 0 );
#define ESD_READ_BIN(s,a,l,r,d) \
do { \
unsigned int esd_rb; \
r = read( s, a, l ); \
if ( esdbg_comms ) { \
printf( "---> rd [%12s,%5d] \t%-10s: %2d, %4d = %4d (", \
__FILE__, __LINE__, d, s, l, r ); \
for ( esd_rb = 0 ; esd_rb < 8 ; esd_rb++ ) \
printf( "0x%02x ", *(((octet*)a)+esd_rb) ); \
printf( "...)\n" ); \
} \
} while ( 0 );
#define ESD_WRITE_INT(s,a,l,r,d) \
do { \
unsigned int esd_wi; \
r = write( s, a, l ); \
if ( esdbg_comms ) { \
printf( "<--- wr [%12s,%5d] \t%-10s: %2d, %4d = %4d (%d) (", \
__FILE__, __LINE__, d, s, l, r, *a ); \
for ( esd_wi = 0 ; esd_wi < sizeof(int) ; esd_wi++ ) \
printf( "0x%02x ", *(((octet*)a)+esd_wi) ); \
printf( ")\n" ); \
} \
} while ( 0 );
#define ESD_WRITE_BIN(s,a,l,r,d) \
do { \
unsigned int esd_wb; \
r = write( s, a, l ); \
if ( esdbg_comms ) { \
printf( "<--- wr [%12s,%5d] \t%-10s: %2d, %4d = %4d (", \
__FILE__, __LINE__, d, s, l, r ); \
for ( esd_wb = 0 ; esd_wb < 8 ; esd_wb++ ) \
printf( "0x%02X ", *(((octet*)a)+esd_wb) ); \
printf( "...)\n" ); \
} \
} while ( 0 );
#else /* #ifdef ESDBG */ /* expand debug macros to simply do, and not say */
#define ESDBG_TRACE(x)
#define ESDBG_COMMS(x)
#define ESDBG_MIXER(x)
#define ESD_READ_INT(s,a,l,r,d) r = read( s, a, l );
#define ESD_READ_BIN(s,a,l,r,d) r = read( s, a, l );
#define ESD_WRITE_INT(s,a,l,r,d) r = write( s, a, l );
#define ESD_WRITE_BIN(s,a,l,r,d) r = write( s, a, l );
#endif /* #ifdef ESDBG */
/* MkLinux on the PowerMac is weird because it is a big-endian processor,
but it uses little-endian sound streams */
/* TODO: beef up mix.c, and add function pointers for the basic functions */
#ifdef DRIVER_MKLINUX
#define MAYBE_SWAP_FOR_MK(x) ( (((x)&0xFF00)>>8) | (((x)&0x00FF)<<8) )
#else
#define MAYBE_SWAP_FOR_MK(x) (x)
#endif
#endif /* #ifndef ESD_SERVER_H */