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CHANGELOG.md

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The major version number in my modules (like "12") always reflects the Foundry VTT core version it is compatible with (and recommended for).

12.0.1

2024-10-06 - Hotfix for dsa5/tde5 version 6.x

  • Game system dsa5/tde5 (Das Schwarze Auge/The Black Eye) seems to have changed its handling of active effects in latest version 6.x. That was causing a breaking bug in this mod, blocking certain rolls for actors in scene. This is the fix for it.

12.0.0

2024-06-06 - v12 compatibility

  • Self-explaining. No functional changes. Well, apart from ...
  • ... one technical detail (for those loving such details): Due to breaking changes in v12, overlay icons on scene tokens are now rendered differently (as Active Effects, which show up in character sheets, but may be ignored). From a user's point of view this is irrelevant. Even erratically changing or deleting such effects from a sheet won't break anything.
  • Still backward-compatible with v11.

11.0.3

2024-04-02 - Keybinding support

  • Adds an optional keybinding for toggling sheet lock on/off (gamemasters only).
  • "Optional" means: There's no preassigned key combination. Assign it to your liking in the game settings (or ignore it if you don't want to use it). My personal preference is SHIFT + L.

11.0.2

2023-12-21 - Add missing changelog & readme to release package

That's why Module Management+ wasn't providing links to them in game (in case anyone should have noticed that groundbreaking detail).

11.0.1

2023-12-20 - Just an x-mas cleanup release :-)

  • Several internal refactorings and stability optimizations that have piled up over time.
  • Mainly optimizes debug logging. Nothing vital, just wanted to push this out before x-mas, so that there's room for hopefully more interesting features in the future.

11.0.0

2023-12-19 - First official release

Let's lock 'em all!