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opus_shared.go
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opus_shared.go
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//go:build !amd64 && !386 && !arm64 && cgo
// +build !amd64,!386,!arm64,cgo
package gopus
// #cgo !nopkgconfig pkg-config: opus
//
// #include <opus.h>
// enum {
// gopus_ok = OPUS_OK,
// gopus_bad_arg = OPUS_BAD_ARG,
// gopus_small_buffer = OPUS_BUFFER_TOO_SMALL,
// gopus_internal = OPUS_INTERNAL_ERROR,
// gopus_invalid_packet = OPUS_INVALID_PACKET,
// gopus_unimplemented = OPUS_UNIMPLEMENTED,
// gopus_invalid_state = OPUS_INVALID_STATE,
// gopus_alloc_fail = OPUS_ALLOC_FAIL,
// };
//
//
// enum {
// gopus_application_voip = OPUS_APPLICATION_VOIP,
// gopus_application_audio = OPUS_APPLICATION_AUDIO,
// gopus_restricted_lowdelay = OPUS_APPLICATION_RESTRICTED_LOWDELAY,
// gopus_bitrate_max = OPUS_BITRATE_MAX,
// };
//
//
// void gopus_setvbr(OpusEncoder *encoder, int vbr) {
// opus_encoder_ctl(encoder, OPUS_SET_VBR(vbr));
// }
//
// void gopus_setbitrate(OpusEncoder *encoder, int bitrate) {
// opus_encoder_ctl(encoder, OPUS_SET_BITRATE(bitrate));
// }
//
// opus_int32 gopus_bitrate(OpusEncoder *encoder) {
// opus_int32 bitrate;
// opus_encoder_ctl(encoder, OPUS_GET_BITRATE(&bitrate));
// return bitrate;
// }
//
// void gopus_setapplication(OpusEncoder *encoder, int application) {
// opus_encoder_ctl(encoder, OPUS_SET_APPLICATION(application));
// }
//
// opus_int32 gopus_application(OpusEncoder *encoder) {
// opus_int32 application;
// opus_encoder_ctl(encoder, OPUS_GET_APPLICATION(&application));
// return application;
// }
//
// void gopus_encoder_resetstate(OpusEncoder *encoder) {
// opus_encoder_ctl(encoder, OPUS_RESET_STATE);
// }
//
// void gopus_decoder_resetstate(OpusDecoder *decoder) {
// opus_decoder_ctl(decoder, OPUS_RESET_STATE);
// }
import "C"
import (
"errors"
"unsafe"
)
type Application int
const (
Voip Application = C.gopus_application_voip
Audio Application = C.gopus_application_audio
RestrictedLowDelay Application = C.gopus_restricted_lowdelay
)
const (
BitrateMaximum = C.gopus_bitrate_max
)
type Encoder struct {
data []byte
cEncoder *C.struct_OpusEncoder
}
func NewEncoder(sampleRate, channels int, application Application) (*Encoder, error) {
encoder := &Encoder{}
encoder.data = make([]byte, int(C.opus_encoder_get_size(C.int(channels))))
encoder.cEncoder = (*C.struct_OpusEncoder)(unsafe.Pointer(&encoder.data[0]))
ret := C.opus_encoder_init(encoder.cEncoder, C.opus_int32(sampleRate), C.int(channels), C.int(application))
if err := getErr(ret); err != nil {
return nil, err
}
return encoder, nil
}
func (e *Encoder) Encode(pcm []int16, frameSize int, out []byte) ([]byte, error) {
pcmPtr := (*C.opus_int16)(unsafe.Pointer(&pcm[0]))
dataPtr := (*C.uchar)(unsafe.Pointer(&out[0]))
encodedC := C.opus_encode(e.cEncoder, pcmPtr, C.int(frameSize), dataPtr, C.opus_int32(len(out)))
encoded := int(encodedC)
if encoded < 0 {
return nil, getErr(C.int(encodedC))
}
return out[0:encoded], nil
}
func (e *Encoder) SetVbr(vbr bool) {
var cVbr C.int
if vbr {
cVbr = 1
} else {
cVbr = 0
}
C.gopus_setvbr(e.cEncoder, cVbr)
}
func (e *Encoder) SetBitrate(bitrate int) {
C.gopus_setbitrate(e.cEncoder, C.int(bitrate))
}
func (e *Encoder) Bitrate() int {
return int(C.gopus_bitrate(e.cEncoder))
}
func (e *Encoder) SetApplication(application Application) {
C.gopus_setapplication(e.cEncoder, C.int(application))
}
func (e *Encoder) Application() Application {
return Application(C.gopus_application(e.cEncoder))
}
func (e *Encoder) ResetState() {
C.gopus_encoder_resetstate(e.cEncoder)
}
type Decoder struct {
data []byte
cDecoder *C.struct_OpusDecoder
channels int
}
func NewDecoder(sampleRate, channels int) (*Decoder, error) {
decoder := &Decoder{}
decoder.data = make([]byte, int(C.opus_decoder_get_size(C.int(channels))))
decoder.cDecoder = (*C.struct_OpusDecoder)(unsafe.Pointer(&decoder.data[0]))
ret := C.opus_decoder_init(decoder.cDecoder, C.opus_int32(sampleRate), C.int(channels))
if err := getErr(ret); err != nil {
return nil, err
}
decoder.channels = channels
return decoder, nil
}
func (d *Decoder) Decode(data []byte, frameSize int, fec bool, out []int16) ([]int16, error) {
var dataPtr *C.uchar
if len(data) > 0 {
dataPtr = (*C.uchar)(unsafe.Pointer(&data[0]))
}
dataLen := C.opus_int32(len(data))
if len(out) < d.channels*frameSize {
return nil, errors.New("out buffer is too short")
}
outputPtr := (*C.opus_int16)(unsafe.Pointer(&out[0]))
var cFec C.int
if fec {
cFec = 1
} else {
cFec = 0
}
cRet := C.opus_decode(d.cDecoder, dataPtr, dataLen, outputPtr, C.int(frameSize), cFec)
ret := int(cRet)
if ret < 0 {
return nil, getErr(cRet)
}
return out[:ret*d.channels], nil
}
func (d *Decoder) ResetState() {
C.gopus_decoder_resetstate(d.cDecoder)
}
func CountFrames(data []byte) (int, error) {
dataPtr := (*C.uchar)(unsafe.Pointer(&data[0]))
cLen := C.opus_int32(len(data))
cRet := C.opus_packet_get_nb_frames(dataPtr, cLen)
if err := getErr(cRet); err != nil {
return 0, err
}
return int(cRet), nil
}
var (
ErrBadArgument = errors.New("bad argument")
ErrSmallBuffer = errors.New("buffer is too small")
ErrInternal = errors.New("internal error")
ErrInvalidPacket = errors.New("invalid packet")
ErrUnimplemented = errors.New("unimplemented")
ErrInvalidState = errors.New("invalid state")
ErrAllocFail = errors.New("allocation failed")
ErrUnknown = errors.New("unknown error")
)
func getErr(code C.int) error {
switch code {
case C.gopus_ok:
return nil
case C.gopus_bad_arg:
return ErrBadArgument
case C.gopus_small_buffer:
return ErrSmallBuffer
case C.gopus_internal:
return ErrInternal
case C.gopus_invalid_packet:
return ErrInvalidPacket
case C.gopus_unimplemented:
return ErrUnimplemented
case C.gopus_invalid_state:
return ErrInvalidState
case C.gopus_alloc_fail:
return ErrAllocFail
default:
return ErrUnknown
}
}