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Describe the bug
Just checking out how attributes were implemented and I noticed that Attribute::Reset.bytes() starts at 0x2 instead of 1. This seems like a possible off by 1 error (but I'm not 100% sure.
Describe the bug
Just checking out how attributes were implemented and I noticed that Attribute::Reset.bytes() starts at 0x2 instead of 1. This seems like a possible off by 1 error (but I'm not 100% sure.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
first bitfield should probably be 1
OS
Terminal/Console
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