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.actionScriptProperties
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.actionScriptProperties
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<actionScriptProperties analytics="false" mainApplicationPath="prot_game.mxml" projectUUID="fb9e1f61-18a3-463e-9040-ccaaee7c7f48" version="10">
<compiler additionalCompilerArguments="-locale en_US" autoRSLOrdering="true" copyDependentFiles="true" fteInMXComponents="false" generateAccessible="true" htmlExpressInstall="true" htmlGenerate="false" htmlHistoryManagement="true" htmlPlayerVersionCheck="true" includeNetmonSwc="false" outputFolderPath="target" removeUnusedRSL="true" sourceFolderPath="src" strict="true" targetPlayerVersion="0.0.0" useApolloConfig="false" useDebugRSLSwfs="true" verifyDigests="true" warn="true">
<compilerSourcePath/>
<libraryPath defaultLinkType="1">
<libraryPathEntry kind="4" path="">
<excludedEntries>
<libraryPathEntry kind="3" linkType="1" path="${PROJECT_FRAMEWORKS}/libs/flex.swc" useDefaultLinkType="false"/>
<libraryPathEntry kind="3" linkType="1" path="${PROJECT_FRAMEWORKS}/libs/core.swc" useDefaultLinkType="false"/>
</excludedEntries>
</libraryPathEntry>
<libraryPathEntry kind="1" linkType="1" path="libs"/>
</libraryPath>
<sourceAttachmentPath/>
</compiler>
<applications>
<application path="prot_game.mxml"/>
</applications>
<modules/>
<buildCSSFiles/>
<flashCatalyst validateFlashCatalystCompatibility="false"/>
</actionScriptProperties>