Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

cant compile #594

Open
Benman2785 opened this issue Nov 1, 2024 · 5 comments
Open

cant compile #594

Benman2785 opened this issue Nov 1, 2024 · 5 comments

Comments

@Benman2785
Copy link

tried to compile - always get emcc error

i have the orginal game cd, and the gog version,
i just want the orginal diabdat.mpq to autoload the game when i open the site

does there need to be a check for the correctfilesize of spawn.mpq?

@AJenbo
Copy link
Collaborator

AJenbo commented Nov 1, 2024

Why not use DevilutionX instead?

@Benman2785
Copy link
Author

can i use this on my webserver?

@AJenbo
Copy link
Collaborator

AJenbo commented Nov 1, 2024

No but it's native on almost all platforms, Android, Windows, iOS, Mac, FreeBSD, Miyoo Mini etc.

(It does build for web but some work is needed for it to fully work in a browser)

@Benman2785
Copy link
Author

web is what i want - otherwise i already use it on MiyooMini and use the GOG Version on PC
ok - i will try to make web work with it

@AJenbo
Copy link
Collaborator

AJenbo commented Nov 15, 2024

Ok, if you can help finish the web port of DevilutionX that would be cool. No one is currently focusing on it atm.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants