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sprites.c
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sprites.c
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/*
SPRITES.C
Tile Source File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 3
Palette colors : None.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
/* Start of tile array. */
unsigned char sprites[] =
{
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x18,0x18,0x24,0x3C,0x3C,0x24,0x5A,0x66,
0x42,0x7E,0xBD,0xFF,0xC3,0xC3,0x81,0x81,
0x00,0x00,0x00,0x44,0x22,0x44,0x22,0x44,
0x22,0x44,0x22,0x44,0x22,0x00,0x00,0x00,
0x81,0x81,0x81,0xDB,0x81,0xFF,0xA5,0xC3,
0x81,0xDB,0x00,0x42,0x42,0x00,0x00,0x00
};
/* End of SPRITES.C */