{% embed url="https://youtu.be/0H6zwIiMIrE" %}
As well as creating an animation from a sequence of keyframes, you can also use your controller to capture a rigid animation in realtime.
Select the Animator tool: this works similarly to the Grabber but records the motion in realtime.
When you grab something with the Animator, a confirmation timer will show before recording of the animation starts. Keep holding the trigger to start.
You can then move the thing with your hand: it will follow as if on a tight spring which helps reduce hand jitter and results in a cleaner motion.
Release the trigger to finish the animation. Recording will stop and a new activity will appear on the timeline. Play back and it will now animate along the motion path created.
{% hint style="info" %} Scaling yourself bigger is beneficial for moving objects further distances, whilst scaling smaller is suited better for moving fine details such as peoples limbs to complete an action. {% endhint %}