Source code to the C++ Hive Extension used for Database Intergration and many of the server side calls in Breaking Point Mod.
- Support SQLite so people can setup servers easily without needing to run a full MySQL Instance
- Cross Platform Support ( Windows, Linux )
- 64 Bit Support ( Supports running the 64 Bit Arma 3 Server Executable allowing the arma 3 instance to allocate more memory )
- Multi-threaded & Async Hive Extension that is non-blocking
- Supports Priorty Calls both High & Low. High Priorty Calls will run first.
- Queue System that allows scheduling and checking if a sql call is finished or not
- Fire Daemon Support ( Allows for Automatic Restarting / Running as a Service )
- Rcon Support ( Kicking Players, Validation, Whitelisting of Players )
- Steam Web API Support ( Vac Queries etc )
- Automatic Server Restarts + Warnings through hive extension connecting locally though rcon
- Threading Settings ( Determine how much CPU Usage the Hive Extension will use and how often it will sleep between calls )
- Fragmentation: Everyone using a custom version of the Hive Extension and hosting vastly different servers and configurations. If we can work together and merge fixes together as a community.
The Hive Extension will be automatically built by a build server when there is a commit or merge on github and deploy to a new version on steam. If you have new features to merge into Breaking Point that the community could use, please submit it as a pull requst and I'll do a new build and improve the mod for everyone.
- Deathlyrage / Breaking Point Mod Team / Alderon Games Pty Ltd
- KamikazeXeX
- Rajko Stojadinovic
- Cameron Desrochers
- Prithu "bladez" Parker
- Declan Ireland
- MySQL Team + Oracle
- Poco C++ Lib Team
- Boost C++ Team