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Haven
Constructing a haven can only be done when the player is inside a building suitable for haven, and has the Haven Locking Kit Blueprint and all required materials in their possession. The player must then choose a 4-digit passcode to lock and unlock access to the haven. After this, a confirmation message will confirm that the player's Haven is now locked. Using any doors or storage objects within the haven require unlocking the haven by inputting the 4-digit passcode on a keypad on the main wall of the building.
Each player can only have one haven per server, and the storage objects within the haven still count towards the maximum storage objects limitation on the server.
Once the haven has been created, access to it and its contents are initially locked. Players with the keycode need to input the 4-digit passcode on the keypad outside the haven to unlock access to it and all of its storage objects. While locked, all storage objects and other items inside the haven despawn, and will reappear once the haven has been unlocked.
When a haven is unlocked, any player can move freely within it and use any player-made objects and storage items. Players must lock the haven when exiting to prevent unwanted access to their haven.
Haven cannot be locked while any players remain inside it.
Removing the locking mechanism to demolish the haven will not grant any of the Locking Kit materials back.
To create a Locking Kit you will need the following items;
- 1 x Hydraulic Cylinder
- 2 x Batteries
- 2 x Steel (One of the most elusive items in the game, you will eventually trade your soul for a piece of Steel)
- 2 x Electronics Board
- 3 x Electrical Wire
- A Hammer
- A Toolbox
- A Locking Kit Blueprint
There is a range of buildings available to select from to create your Haven, choose wisely as once you have placed your lock, you cannot recover the materials, so if you choose badly you will need to find the Locking Kit Materials all over again.
Single Story 1 | Single Story 2 | Single Story 3 | Single Story 4 | Single Story 5 |
---|---|---|---|---|
Single Story 6 | Single Story 7 | Single Story 8 | Single Story 9 | Single Story 10 |
---|---|---|---|---|
Single Story 11 | Single Story 12 | Single Story 13 |
---|---|---|
[Double Story 1 | Double Story 2 | Double Story 3 |
---|---|---|
Double Story 4 | Double Story 5 | Double Story 6 |
---|---|---|
Havens have their own specific items that can only be built in a building that has been turned into a haven.
- Chest
- Icebox
- Gun Cabinet
- Fuel Barrel
- Water Barrel
- Stove
Haven Reinforcments do not work in the current state of Breaking Point.
- Ability to attach the I.E.D. to your haven lock. The I.E.D. will auto explode after 3 failed unlock attempts in a row (TBC)
- Haven Camera Security System / Television Buildable. Allows you to view the external area of your haven.
Name | Materials | Tools |
---|---|---|
Stove | 1 x Stove 2 x Steel 1 x Fiberglass Panel 1 x Electrical Wire 1 x Battery | Hammer Haven Stove Blueprint |
Television | 1 x Nails 5 x Electrical Wire 3 x Electronics Board 2 x Steel 1 x Battery | Hammer Haven Old Television Blueprint |
I.E.D. | 4 x Hand Grenade 2 x Nails 1 x Engine Coolant 1 x Electrical Wire | Radio Haven I.E.D Blueprint |
- Upon Locking your Haven, all of your built items (and the objects contained within) inside the haven will now despawn until the haven is unlocked again. This reduces the load on the server.
- There is no limit to the amount of items that can be created inside a Haven other than the individual Player Storage Item Limit.
- Crates, Caches & Safes cannot be built inside a Haven.
- It's sometimes possible to build non-haven objects inside a haven however none of them are locked and can be easily destroyed by a collision exploiting player.