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Hello, one of my users ran into an issue where the new tileRectsIds field is being populated as [[null], [null]]: Trouv/bevy_ecs_ldtk#300
However, the quicktype-generated rust module seems to believe that it cannot be null (the type is Vec<Vec<i64>> not Vec<Vec<Option<i64>>> I'm not sure about steps to reproduce this, but thought I'd post this in case the bug is obvious. I don't know whether the null is valid but the quicktype isn't, or if the null is invalid and the quicktype is correct?
The text was updated successfully, but these errors were encountered:
Hello, one of my users ran into an issue where the new
tileRectsIds
field is being populated as[[null], [null]]
:Trouv/bevy_ecs_ldtk#300
However, the quicktype-generated rust module seems to believe that it cannot be null (the type is
Vec<Vec<i64>>
notVec<Vec<Option<i64>>>
I'm not sure about steps to reproduce this, but thought I'd post this in case the bug is obvious. I don't know whether the null is valid but the quicktype isn't, or if the null is invalid and the quicktype is correct?The text was updated successfully, but these errors were encountered: