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This repository has been archived by the owner on Sep 4, 2021. It is now read-only.
--- ios/react-native-workers.sh ---
Change App/Workers and App/Workers/*Worker.js to match the location and filename pattern of your workers.
#!/bin/bash
# Copyright (c) 2015-present, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree. An additional grant
# of patent rights can be found in the PATENTS file in the same directory.
# Bundle React Native app's code and image assets.
# This script is supposed to be invoked as part of Xcode build process
# and relies on environment variables (including PWD) set by Xcode
case "$CONFIGURATION" in
Debug)
# Speed up build times by skipping the creation of the offline package for debug
# builds on the simulator since the packager is supposed to be running anyways.
if [[ "$PLATFORM_NAME" == *simulator ]]; then
echo "Skipping bundling for Simulator platform"
exit 0;
fi
DEV=true
;;
"")
echo "$0 must be invoked by Xcode"
exit 1
;;
*)
DEV=false
;;
esac
# Path to react-native folder inside node_modules
REACT_NATIVE_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/../node_modules/react-native" && pwd)"
# Xcode project file for React Native apps is located in ios/ subfolder
cd ..
# Define NVM_DIR and source the nvm.sh setup script
[ -z "$NVM_DIR" ] && export NVM_DIR="$HOME/.nvm"
if [[ -s "$HOME/.nvm/nvm.sh" ]]; then
. "$HOME/.nvm/nvm.sh"
elif [[ -x "$(command -v brew)" && -s "$(brew --prefix nvm)/nvm.sh" ]]; then
. "$(brew --prefix nvm)/nvm.sh"
fi
# Set up the nodenv node version manager if present
if [[ -x "$HOME/.nodenv/bin/nodenv" ]]; then
eval "$("$HOME/.nodenv/bin/nodenv" init -)"
fi
[ -z "$NODE_BINARY" ] && export NODE_BINARY="node"
nodejs_not_found()
{
echo "error: Can't find '$NODE_BINARY' binary to build React Native bundle" >&2
echo "If you have non-standard nodejs installation, select your project in Xcode," >&2
echo "find 'Build Phases' - 'Bundle React Native code and images'" >&2
echo "and change NODE_BINARY to absolute path to your node executable" >&2
echo "(you can find it by invoking 'which node' in the terminal)" >&2
exit 2
}
type $NODE_BINARY >/dev/null 2>&1 || nodejs_not_found
# Print commands before executing them (useful for troubleshooting)
set -x
# change App/Workers to match the location of your workers
DEST=$CONFIGURATION_BUILD_DIR/$UNLOCALIZED_RESOURCES_FOLDER_PATH/App/Workers
mkdir -p $DEST
# Get list of entry files (change App/Workers/*Worker.js to match the location and filename pattern of your workers)
for ENTRY_FILE in ${1:-App/Workers/*Worker.js}
do
ENTRY_FILE_BASENAME=$(basename $ENTRY_FILE | cut -d. -f1)
BUNDLE_FILE="$DEST/$ENTRY_FILE_BASENAME.jsbundle"
$NODE_BINARY "$REACT_NATIVE_DIR/local-cli/cli.js" bundle \
--entry-file "$ENTRY_FILE" \
--platform ios \
--dev $DEV \
--reset-cache \
--bundle-output "$BUNDLE_FILE" \
--assets-dest "$DEST"
if [[ ! $DEV && ! -f "$BUNDLE_FILE" ]]; then
echo "error: File $BUNDLE_FILE does not exist. This must be a bug with" >&2
echo "React Native, please report it here: https://github.com/facebook/react-native/issues"
exit 2
fi
done
The text was updated successfully, but these errors were encountered:
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Here is what I had to do to make workers work on iOS using offline release bundles.
--- ios/react-native-workers.sh ---
Change App/Workers and App/Workers/*Worker.js to match the location and filename pattern of your workers.
The text was updated successfully, but these errors were encountered: