diff --git a/Cargo.toml b/Cargo.toml index 995d754..eade847 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -2,11 +2,6 @@ members = ["build/salva2d", "build/salva3d", "examples2d", "examples3d"] resolver = "2" -[workspace.lints] -rust.unexpected_cfgs = { level = "warn", check-cfg = [ - 'cfg(feature, values("dim2", "dim3", "nphysics", "ncollide"))', -] } - [profile.release] #lto = true #codegen-units = 1 @@ -41,8 +36,3 @@ rapier_testbed3d = { git = "https://github.com/dimforge/rapier" } # rapier3d = { path = "../rapier/crates/rapier3d" } # rapier_testbed2d = { path = "../rapier/crates/rapier_testbed2d" } # rapier_testbed3d = { path = "../rapier/crates/rapier_testbed3d" } - -#nphysics2d = { path = "../nphysics/build/nphysics2d" } -#nphysics3d = { path = "../nphysics/build/nphysics3d" } -#ncollide2d = { path = "../ncollide/build/ncollide2d" } -#ncollide3d = { path = "../ncollide/build/ncollide3d" } diff --git a/README.md b/README.md index cf68242..99343ab 100644 --- a/README.md +++ b/README.md @@ -17,7 +17,7 @@

- Users guide | 2D Documentation | 3D Documentation | Forum + Users guide | 2D Documentation | 3D Documentation | Discord

@@ -25,13 +25,13 @@ **Salva** is a 2 and 3-dimensional particle-based fluid simulation engine for games and animations. It uses [nalgebra](https://nalgebra.org) for vector/matrix math and can optionally interface with -[nphysics](https://nphysics.org) for two-way coupling with rigid bodies, multibodies, and deformable bodies. +[rapier](https://rapier.rs) for two-way coupling with rigid bodies, multibodies, and deformable bodies. 2D and 3D implementations both share (mostly) the same code! Examples are available in the `examples2d` and `examples3d` directories. Because those demos are based on WASM and WebGl 1.0 they should work on most modern browsers. Feel free to ask for help -and discuss features on the official [user forum](https://discourse.nphysics.org). +and discuss features on the official [discord](https://discord.gg/vt9DJSW). ## Why the name Salva? @@ -44,5 +44,5 @@ is inspired from its renown painting [The Persistence of Memory](https://en.wiki - **Surface tension:** WCSPH surface tension, and methods from He et al. 2014 and Akinci et al. 2013 - **Elasticity:** method from Becker et al. 2009 - **Multiphase fluids**: mix several fluids with different characteristics (densities, viscosities, etc.) -- Optional **two-way coupling** with bodies from **nphysics**. +- Optional **two-way coupling** with bodies from **rapier**. - **WASM** support diff --git a/build/salva2d/Cargo.toml b/build/salva2d/Cargo.toml index c4a2da9..41399e9 100644 --- a/build/salva2d/Cargo.toml +++ b/build/salva2d/Cargo.toml @@ -19,7 +19,9 @@ license = "Apache-2.0" edition = "2021" [lints] -workspace = true +rust.unexpected_cfgs = { level = "warn", check-cfg = [ + 'cfg(feature, values("dim3"))', +] } [badges] maintenance = { status = "actively-developed" } diff --git a/build/salva3d/Cargo.toml b/build/salva3d/Cargo.toml index 98ba109..9b6244c 100644 --- a/build/salva3d/Cargo.toml +++ b/build/salva3d/Cargo.toml @@ -11,6 +11,11 @@ keywords = ["physics", "dynamics", "particles", "fluids", "SPH"] license = "Apache-2.0" edition = "2021" +[lints] +rust.unexpected_cfgs = { level = "warn", check-cfg = [ + 'cfg(feature, values("dim2"))', +] } + [features] default = ["dim3"] dim3 = [] @@ -23,9 +28,6 @@ parry = ["parry3d"] wasm-bindgen = ["rapier3d/wasm-bindgen"] graphics = ["bevy", "bevy_egui"] -[lints] -workspace = true - [lib] name = "salva3d" path = "../../src/lib.rs" diff --git a/examples2d/all_examples2.rs b/examples2d/all_examples2.rs index 0685ed0..b0d3390 100644 --- a/examples2d/all_examples2.rs +++ b/examples2d/all_examples2.rs @@ -23,7 +23,7 @@ fn demo_name_from_command_line() -> Option { None } -#[cfg(any(target_arch = "wasm32"))] +#[cfg(target_arch = "wasm32")] fn demo_name_from_url() -> Option { let window = stdweb::web::window(); let hash = window.location()?.search().ok()?; @@ -34,7 +34,7 @@ fn demo_name_from_url() -> Option { } } -#[cfg(not(any(target_arch = "wasm32")))] +#[cfg(not(target_arch = "wasm32"))] fn demo_name_from_url() -> Option { None } diff --git a/examples3d/all_examples3.rs b/examples3d/all_examples3.rs index f02addf..15afac7 100644 --- a/examples3d/all_examples3.rs +++ b/examples3d/all_examples3.rs @@ -27,7 +27,7 @@ fn demo_name_from_command_line() -> Option { None } -#[cfg(any(target_arch = "wasm32"))] +#[cfg(target_arch = "wasm32")] fn demo_name_from_url() -> Option { None // let window = stdweb::web::window(); @@ -39,7 +39,7 @@ fn demo_name_from_url() -> Option { // } } -#[cfg(not(any(target_arch = "wasm32")))] +#[cfg(not(target_arch = "wasm32"))] fn demo_name_from_url() -> Option { None } diff --git a/src/counters/mod.rs b/src/counters/mod.rs index 8b16125..1d91ba5 100644 --- a/src/counters/mod.rs +++ b/src/counters/mod.rs @@ -12,7 +12,7 @@ mod solver_counters; mod stages_counters; mod timer; -/// Aggregation of all the performances counters tracked by nphysics. +/// Aggregation of all the performances counters tracked by salva. #[derive(Clone, Copy)] pub struct Counters { /// Total number of substeps performed. @@ -30,7 +30,7 @@ pub struct Counters { } impl Counters { - /// Create a new set of counters initialized to wero. + /// Create a new set of counters initialized to zero. pub fn new() -> Self { Counters { nsubsteps: 0, diff --git a/src/coupling/coupling_manager.rs b/src/coupling/coupling_manager.rs index 695a982..3eeea2c 100644 --- a/src/coupling/coupling_manager.rs +++ b/src/coupling/coupling_manager.rs @@ -4,7 +4,7 @@ use crate::object::{BoundarySet, Fluid}; use crate::TimestepManager; /// Trait that needs to be implemented by middlewares responsible for -/// coupling bodies from a rigid-body physic framework (nphysics, bullet, PhysX, etc.) +/// coupling bodies from a rigid-body physic framework (rapier, bullet, PhysX, etc.) /// with boundary objects of salva. pub trait CouplingManager { /// Updates the boundary objects from the coupled bodies. diff --git a/src/lib.rs b/src/lib.rs index a969b6c..650ee92 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -1,13 +1,13 @@ /*! **Salva** is a 2 and 3-dimensional particle-based fluid simulation engine for games and animations. It uses [nalgebra](https://nalgebra.org) for vector/matrix math and can optionally interface with -[nphysics](https://nphysics.org) for two-way coupling with rigid bodies, multibodies, and deformable bodies. +[rapier](https://rapier.rs) for two-way coupling with rigid bodies, multibodies, and deformable bodies. 2D and 3D implementations both share (mostly) the same code! Examples are available in the `examples2d` and `examples3d` directories. Because those demos are based on WASM and WebGl 1.0 they should work on most modern browsers. Feel free to ask for help -and discuss features on the official [user forum](https://discourse.nphysics.org). +and discuss features on the official [discord](https://discord.gg/vt9DJSW). ## Why the name Salva? @@ -20,7 +20,7 @@ The name of this library is inspired from the famous surrealist artist `Salvador - **Surface tension:** WCSPH surface tension, and methods from He et al. 2014 and Akinci et al. 2013 - **Elasticity:** method from Becker et al. 2009 - **Multiphase fluids**: mix several fluids with different characteristics (densities, viscosities, etc.) -- Optional **two-way coupling** with bodies from **nphysics**. +- Optional **two-way coupling** with bodies from **rapier**. - **WASM** support */ #![deny(non_camel_case_types)] @@ -36,10 +36,6 @@ The name of this library is inspired from the famous surrealist artist `Salvador #![doc(html_logo_url = "https://salva.rs/img/logo_salva_rustdoc.svg")] extern crate nalgebra as na; -#[cfg(all(feature = "dim2", feature = "ncollide"))] -extern crate ncollide2d as ncollide; -#[cfg(all(feature = "dim3", feature = "ncollide"))] -extern crate ncollide3d as ncollide; extern crate num_traits as num; #[cfg(all(feature = "dim2", feature = "parry"))] pub extern crate parry2d as parry; diff --git a/src/object/fluid.rs b/src/object/fluid.rs index 2c79f5e..755a967 100644 --- a/src/object/fluid.rs +++ b/src/object/fluid.rs @@ -166,10 +166,10 @@ impl Fluid { } /// Computes the AABB of this fluid. - #[cfg(feature = "nphysics")] - pub fn compute_aabb(&self, particle_radius: Real) -> ncollide::bounding_volume::AABB { - use ncollide::bounding_volume::{self, BoundingVolume}; - bounding_volume::local_point_cloud_aabb(&self.positions).loosened(particle_radius) + #[cfg(feature = "parry")] + pub fn compute_aabb(&self, particle_radius: Real) -> parry::bounding_volume::Aabb { + use parry::bounding_volume::{details::local_point_cloud_aabb, BoundingVolume}; + local_point_cloud_aabb(&self.positions).loosened(particle_radius) } /// The mass of the `i`-th particle of this fluid. diff --git a/src/sampling/mod.rs b/src/sampling/mod.rs index 78e79e8..d44e9dd 100644 --- a/src/sampling/mod.rs +++ b/src/sampling/mod.rs @@ -1,4 +1,4 @@ -//! Methods for converting shapes from ncollide to sets of points. +//! Methods for converting shapes from parry to sets of points. pub use self::ray_sampling::{ shape_surface_ray_sample, shape_volume_ray_sample, surface_ray_sample, volume_ray_sample,