comments | difficulty | edit_url |
---|---|---|
true |
中等 |
给定一幅由N × N矩阵表示的图像,其中每个像素的大小为4字节,编写一种方法,将图像旋转90度。
不占用额外内存空间能否做到?
示例 1:
给定 matrix = [ [1,2,3], [4,5,6], [7,8,9] ], 原地旋转输入矩阵,使其变为: [ [7,4,1], [8,5,2], [9,6,3] ]
示例 2:
给定 matrix = [ [ 5, 1, 9,11], [ 2, 4, 8,10], [13, 3, 6, 7], [15,14,12,16] ], 原地旋转输入矩阵,使其变为: [ [15,13, 2, 5], [14, 3, 4, 1], [12, 6, 8, 9], [16, 7,10,11] ]
根据题目要求,我们实际上需要将
我们可以先对矩阵进行上下翻转,即
时间复杂度
class Solution:
def rotate(self, matrix: List[List[int]]) -> None:
n = len(matrix)
for i in range(n >> 1):
for j in range(n):
matrix[i][j], matrix[n - i - 1][j] = matrix[n - i - 1][j], matrix[i][j]
for i in range(n):
for j in range(i):
matrix[i][j], matrix[j][i] = matrix[j][i], matrix[i][j]
class Solution {
public void rotate(int[][] matrix) {
int n = matrix.length;
for (int i = 0; i < n >> 1; ++i) {
for (int j = 0; j < n; ++j) {
int t = matrix[i][j];
matrix[i][j] = matrix[n - i - 1][j];
matrix[n - i - 1][j] = t;
}
}
for (int i = 0; i < n; ++i) {
for (int j = 0; j < i; ++j) {
int t = matrix[i][j];
matrix[i][j] = matrix[j][i];
matrix[j][i] = t;
}
}
}
}
class Solution {
public:
void rotate(vector<vector<int>>& matrix) {
int n = matrix.size();
for (int i = 0; i < n >> 1; ++i) {
for (int j = 0; j < n; ++j) {
swap(matrix[i][j], matrix[n - i - 1][j]);
}
}
for (int i = 0; i < n; ++i) {
for (int j = 0; j < i; ++j) {
swap(matrix[i][j], matrix[j][i]);
}
}
}
};
func rotate(matrix [][]int) {
n := len(matrix)
for i := 0; i < n>>1; i++ {
for j := 0; j < n; j++ {
matrix[i][j], matrix[n-i-1][j] = matrix[n-i-1][j], matrix[i][j]
}
}
for i := 0; i < n; i++ {
for j := 0; j < i; j++ {
matrix[i][j], matrix[j][i] = matrix[j][i], matrix[i][j]
}
}
}
/**
Do not return anything, modify matrix in-place instead.
*/
function rotate(matrix: number[][]): void {
matrix.reverse();
for (let i = 0; i < matrix.length; ++i) {
for (let j = 0; j < i; ++j) {
const t = matrix[i][j];
matrix[i][j] = matrix[j][i];
matrix[j][i] = t;
}
}
}
impl Solution {
pub fn rotate(matrix: &mut Vec<Vec<i32>>) {
let n = matrix.len();
for i in 0..n / 2 {
for j in 0..n {
let t = matrix[i][j];
matrix[i][j] = matrix[n - i - 1][j];
matrix[n - i - 1][j] = t;
}
}
for i in 0..n {
for j in 0..i {
let t = matrix[i][j];
matrix[i][j] = matrix[j][i];
matrix[j][i] = t;
}
}
}
}
/**
* @param {number[][]} matrix
* @return {void} Do not return anything, modify matrix in-place instead.
*/
var rotate = function (matrix) {
matrix.reverse();
for (let i = 0; i < matrix.length; ++i) {
for (let j = 0; j < i; ++j) {
[matrix[i][j], matrix[j][i]] = [matrix[j][i], matrix[i][j]];
}
}
};
public class Solution {
public void Rotate(int[][] matrix) {
int n = matrix.Length;
for (int i = 0; i < n >> 1; ++i) {
for (int j = 0; j < n; ++j) {
int t = matrix[i][j];
matrix[i][j] = matrix[n - i - 1][j];
matrix[n - i - 1][j] = t;
}
}
for (int i = 0; i < n; ++i) {
for (int j = 0; j < i; ++j) {
int t = matrix[i][j];
matrix[i][j] = matrix[j][i];
matrix[j][i] = t;
}
}
}
}
class Solution {
func rotate(_ matrix: inout [[Int]]) {
let n = matrix.count
for i in 0..<(n >> 1) {
for j in 0..<n {
let t = matrix[i][j]
matrix[i][j] = matrix[n - i - 1][j]
matrix[n - i - 1][j] = t
}
}
for i in 0..<n {
for j in 0..<i {
let t = matrix[i][j]
matrix[i][j] = matrix[j][i]
matrix[j][i] = t
}
}
}
}