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Reading the code, it looks like it's intended to be a 4 second stun, but once the timer runs out, the enemy doesn't start attacking again. Once one bolas hits, the enemy is completely out of commission for the rest of the fight and you can take as long as you want.
The text was updated successfully, but these errors were encountered:
I think what's going on is that the stun is made via setting the 'stunned' attribute of the enemy to the specified stun time. But that attribute isn't touched again, so enemyAttack sees the time every time it's run, says, "Yep, that's truthy", and doesn't do anything for the rest of the fight, causing the enemy to be permastunned.
Reading the code, it looks like it's intended to be a 4 second stun, but once the timer runs out, the enemy doesn't start attacking again. Once one bolas hits, the enemy is completely out of commission for the rest of the fight and you can take as long as you want.
The text was updated successfully, but these errors were encountered: