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DRAMChannel.h
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DRAMChannel.h
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/*********************************************************************************
* Copyright (c) 2010-2011, Elliott Cooper-Balis
* Paul Rosenfeld
* Bruce Jacob
* University of Maryland
* dramninjas [at] gmail [dot] com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*********************************************************************************/
#ifndef DRAMCHANNEL_H
#define DRAMCHANNEL_H
//DRAM Channel header
#include "Transaction.h"
#include "SimpleController.h"
#include "Rank.h"
#include <deque>
using namespace std;
namespace BOBSim
{
class BOB;
class LogicLayerInterface;
class DRAMChannel : public SimulatorObject
{
public:
//Functions
DRAMChannel();
DRAMChannel(unsigned id, Callback<BOB, void, BusPacket*, unsigned> *reportCB);
bool AddTransaction(Transaction *trans, unsigned notused);
void Update();
void ReceiveOnDataBus(BusPacket *busPacket, unsigned ID);
void ReceiveOnCmdBus(BusPacket *busPacket, unsigned ID);
void RegisterCallback(Callback<BOB, void, BusPacket*, unsigned> *reportCB);
//Fields
//Controller used to operate ranks of DRAM
SimpleController simpleController;
//Ranks of DRAM
vector<Rank> ranks;
//This channel's ID in relation to the entire system
unsigned channelID;
//Logic chip
LogicLayerInterface *logicLayer;
//Pending outgoing logic response
Transaction *pendingLogicResponse;
//Bookkeeping for maximum number of requests waiting in queue
unsigned readReturnQueueMax;
//Storage for pending response data
deque<BusPacket*> readReturnQueue;
//Callbacks
Callback<BOB, void, BusPacket*, unsigned> *ReportCallback;
Callback<LogicLayerInterface, void, Transaction*, unsigned> *SendToLogicLayer;
//Command packet being sent on DRAM command bus
BusPacket *inFlightCommandPacket;
//Time to send DRAM command packet
unsigned inFlightCommandCountdown;
//Data packet being sent on the DRAM data bus
BusPacket *inFlightDataPacket;
//Time to send DRAM data packet
unsigned inFlightDataCountdown;
//Number of cycles there is no data on the DRAM bus
unsigned DRAMBusIdleCount;
};
}
#endif