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sdlaudio.cc
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sdlaudio.cc
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/* Synaesthesia - program to display sound graphically
Copyright (C) 1997 Paul Francis Harrison
Copyright (C) 2022 Boris Gjenero
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
675 Mass Ave, Cambridge, MA 02139, USA.
The author may be contacted at:
or
27 Bond St., Mt. Waverley, 3149, Melbourne, Australia
*/
#include <stdint.h>
#include <string.h>
#include <SDL.h>
#include "syna.h"
static SDL_AudioDeviceID id = 0;
void setupMixer(double &loudness) {
}
void setVolume(double loudness) {
}
static void audioCallback(void *userdata, Uint8 * stream, int len) {
sndbuf_store((int16_t *)stream, len / 2);
}
void openSound(SoundSource source, int inFrequency, char *dspName,
char *mixerName, unsigned int chunk_size) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) != 0)
sdlError("initializing SDL audio");
sndbuf_init(chunk_size * 2);
SDL_AudioSpec desired, obtained;
memset(&desired, 0, sizeof(desired));
desired.freq = inFrequency;
#ifdef LITTLEENDIAN
desired.format = AUDIO_S16LSB;
#else
desired.format = AUDIO_S16MSB;
#endif
desired.channels = 2;
desired.samples = chunk_size;
desired.callback = audioCallback;
id = SDL_OpenAudioDevice(NULL, 1, &desired, &obtained, 0);
if (id <= 0)
sdlError("opening SDL audio");
SDL_PauseAudioDevice(id, 0);
data = new int16_t[NumSamples*2];
memset((char*)data,0,NumSamples*4);
}
void closeSound() {
SDL_PauseAudioDevice(id, 1);
SDL_CloseAudioDevice(id);
id = 0;
sndbuf_quit();
delete data;
}