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ht.c
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ht.c
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/* Copyright 2012-present Facebook, Inc.
* Licensed under the Apache License, Version 2.0 */
#include "watchman.h"
// Re-implementing hash tables again :-/
struct watchman_hash_bucket {
struct watchman_hash_bucket *next, *prev;
w_ht_val_t key, value;
};
struct watchman_hash_table {
uint32_t nelems;
uint32_t table_size;
struct watchman_hash_bucket **table;
const struct watchman_hash_funcs *funcs;
};
w_ht_t *w_ht_new(uint32_t size_hint, const struct watchman_hash_funcs *funcs)
{
w_ht_t *ht = calloc(1, sizeof(*ht));
if (!ht) {
return NULL;
}
ht->table_size = next_power_2(size_hint);
ht->table = calloc(ht->table_size, sizeof(void*));
if (!ht->table) {
free(ht);
return NULL;
}
ht->funcs = funcs;
return ht;
}
void w_ht_free_entries(w_ht_t *ht)
{
struct watchman_hash_bucket *b;
uint32_t slot;
for (slot = 0; slot < ht->table_size; slot++) {
while (ht->table[slot]) {
b = ht->table[slot];
ht->table[slot] = b->next;
if (ht->funcs && ht->funcs->del_val) {
ht->funcs->del_val(b->value);
}
if (ht->funcs && ht->funcs->del_key) {
ht->funcs->del_key(b->key);
}
free(b);
}
}
ht->nelems = 0;
}
void w_ht_free(w_ht_t *ht)
{
struct watchman_hash_bucket *b;
uint32_t slot;
for (slot = 0; slot < ht->table_size; slot++) {
while (ht->table[slot]) {
b = ht->table[slot];
ht->table[slot] = b->next;
if (ht->funcs && ht->funcs->del_val) {
ht->funcs->del_val(b->value);
}
if (ht->funcs && ht->funcs->del_key) {
ht->funcs->del_key(b->key);
}
free(b);
}
}
free(ht->table);
free(ht);
}
static inline uint32_t compute_hash(w_ht_t *ht, w_ht_val_t key)
{
if (ht->funcs && ht->funcs->hash_key) {
return ht->funcs->hash_key(key);
}
return (uint32_t)key;
}
static inline bool equal_key(w_ht_t *ht, w_ht_val_t a, w_ht_val_t b)
{
if (ht->funcs && ht->funcs->equal_key) {
return ht->funcs->equal_key(a, b);
}
return a == b;
}
static void resize(w_ht_t *ht, uint32_t newsize)
{
struct watchman_hash_bucket **table;
uint32_t slot;
table = calloc(newsize, sizeof(void*));
if (!table) {
return;
}
// Don't log from in here, as we may be called with
// the client lock held, and attempting to lock in
// here will deadlock with ourselves!
for (slot = 0; slot < ht->table_size; slot++) {
while (ht->table[slot]) {
struct watchman_hash_bucket *b = ht->table[slot];
uint32_t nslot;
ht->table[slot] = b->next;
nslot = compute_hash(ht, b->key) & (newsize - 1);
b->prev = NULL;
b->next = table[nslot];
if (b->next) {
b->next->prev = b;
}
table[nslot] = b;
}
}
free(ht->table);
ht->table = table;
ht->table_size = newsize;
}
bool w_ht_set(w_ht_t *ht, w_ht_val_t key, w_ht_val_t value)
{
return w_ht_insert(ht, key, value, false);
}
bool w_ht_replace(w_ht_t *ht, w_ht_val_t key, w_ht_val_t value)
{
return w_ht_insert(ht, key, value, true);
}
/* Compute the ideal table size.
* Hash table literature suggests that the ideal load factor for a
* table is approximately 0.7.
* Our ideal size is therefore a bit larger, and rounded up to
* a power of 2 */
static inline uint32_t ideal_size(w_ht_t *ht)
{
return next_power_2(ht->nelems * 3 / 2);
}
bool w_ht_insert(w_ht_t *ht, w_ht_val_t key, w_ht_val_t value, bool replace)
{
struct watchman_hash_bucket *b;
uint32_t slot = compute_hash(ht, key) & (ht->table_size - 1);
uint32_t ideal;
for (b = ht->table[slot]; b; b = b->next) {
if (equal_key(ht, key, b->key)) {
if (!replace) {
errno = EEXIST;
return false;
}
/* copy the value before we delete the old one, in case
* the values somehow reference the same thing; we don't
* want to delete it from under ourselves */
if (ht->funcs && ht->funcs->copy_val) {
value = ht->funcs->copy_val(value);
}
if (ht->funcs && ht->funcs->del_val) {
ht->funcs->del_val(b->value);
}
b->value = value;
return true;
}
}
b = malloc(sizeof(*b));
if (!b) {
errno = ENOMEM;
return false;
}
if (ht->funcs && ht->funcs->copy_key) {
key = ht->funcs->copy_key(key);
}
if (ht->funcs && ht->funcs->copy_val) {
value = ht->funcs->copy_val(value);
}
b->key = key;
b->value = value;
b->prev = NULL;
b->next = ht->table[slot];
if (b->next) {
b->next->prev = b;
}
ht->table[slot] = b;
ht->nelems++;
ideal = ideal_size(ht);
if (ht->nelems > ideal) {
resize(ht, ideal);
}
return true;
}
w_ht_val_t w_ht_get(w_ht_t *ht, w_ht_val_t key)
{
w_ht_val_t val = 0;
w_ht_lookup(ht, key, &val, false);
return val;
}
bool w_ht_lookup(w_ht_t *ht, w_ht_val_t key, w_ht_val_t *val, bool copy)
{
struct watchman_hash_bucket *b;
uint32_t slot = compute_hash(ht, key) & (ht->table_size - 1);
for (b = ht->table[slot]; b; b = b->next) {
if (equal_key(ht, key, b->key)) {
if (copy && ht->funcs && ht->funcs->copy_val) {
*val = ht->funcs->copy_val(b->value);
} else {
*val = b->value;
}
return true;
}
}
return false;
}
static inline void delete_bucket(w_ht_t *ht,
struct watchman_hash_bucket *b, int slot,
bool do_resize)
{
if (b->next) {
b->next->prev = b->prev;
}
if (b->prev) {
b->prev->next = b->next;
}
if (b == ht->table[slot]) {
ht->table[slot] = b->next;
}
if (ht->funcs && ht->funcs->del_key) {
ht->funcs->del_key(b->key);
}
if (ht->funcs && ht->funcs->del_val) {
ht->funcs->del_val(b->value);
}
free(b);
ht->nelems--;
if (do_resize) {
uint32_t shrink = ideal_size(ht);
if (ht->table_size > shrink) {
resize(ht, shrink);
}
}
}
static bool perform_delete(w_ht_t *ht, w_ht_val_t key, bool do_resize)
{
struct watchman_hash_bucket *b;
uint32_t slot = compute_hash(ht, key) & (ht->table_size - 1);
for (b = ht->table[slot]; b; b = b->next) {
if (equal_key(ht, key, b->key)) {
delete_bucket(ht, b, slot, do_resize);
return true;
}
}
return false;
}
bool w_ht_del(w_ht_t *ht, w_ht_val_t key)
{
return perform_delete(ht, key, true);
}
uint32_t w_ht_size(w_ht_t *ht)
{
return ht->nelems;
}
uint32_t w_ht_num_buckets(w_ht_t *ht)
{
return ht->table_size;
}
bool w_ht_first(w_ht_t *ht, w_ht_iter_t *iter)
{
if (!ht) return false;
if (!ht->nelems) return false;
iter->slot = -1;
iter->ptr = NULL;
return w_ht_next(ht, iter);
}
bool w_ht_next(w_ht_t *ht, w_ht_iter_t *iter)
{
struct watchman_hash_bucket *b = iter->ptr;
if (iter->slot != (uint32_t)-1 && iter->slot >= ht->table_size) {
return false;
}
if (b && b->next) {
iter->ptr = b->next;
} else {
do {
iter->slot++;
if (iter->slot >= ht->table_size) {
return false;
}
iter->ptr = ht->table[iter->slot];
} while (!iter->ptr);
}
if (iter->ptr) {
b = iter->ptr;
iter->key = b->key;
iter->value = b->value;
return true;
}
return false;
}
/* iterator aware delete */
bool w_ht_iter_del(w_ht_t *ht, w_ht_iter_t *iter)
{
struct watchman_hash_bucket *b;
b = iter->ptr;
if (!iter->ptr) {
return false;
}
/* walk back to the prior iterm, because ht_next will be used
* to walk forwards; we want to land on the next item and not skip
* it */
if (b->prev) {
iter->ptr = b->prev;
} else {
/* we were the front of that bucket slot, arrange for iteration
* to find the front of it again */
iter->ptr = NULL;
}
delete_bucket(ht, b, iter->slot, false);
return true;
}
w_ht_val_t w_ht_string_copy(w_ht_val_t key)
{
w_string_addref(w_ht_val_ptr(key));
return key;
}
void w_ht_string_del(w_ht_val_t key)
{
w_string_delref(w_ht_val_ptr(key));
}
bool w_ht_string_equal(w_ht_val_t a, w_ht_val_t b)
{
return w_string_equal(w_ht_val_ptr(a), w_ht_val_ptr(b));
}
uint32_t w_ht_string_hash(w_ht_val_t key)
{
return ((w_string_t*)w_ht_val_ptr(key))->hval;
}
const struct watchman_hash_funcs w_ht_string_funcs = {
w_ht_string_copy,
w_ht_string_del,
w_ht_string_equal,
w_ht_string_hash,
NULL,
NULL
};
/* vim:ts=2:sw=2:et:
*/