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you have to delete the you also have the option of using also your output buffer size will have an impact on general latency. |
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Hello.
What is the best way if I want to loop one wav file (in PROGMEM), which is very small (100ms) and should loop almost immediately?
I would like to simulate shots of machine gun (cosplay prop).
Because the shots are so short I would like to do it in the best possible way according to performance.
When I tried to simply do
I get error
AudioGeneratorWAV::begin: file not open
. Isn't there more effective way then loading everything again?Also I wasn't able to find any API documentation.
Thanks.
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