We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Now in alpha05, we removed Interactive segmentation, because interaction level is a field in BISE/BIII.
Note: Not deprecated but drastically purged to dev0, as that's the way we do it in alpha.
Opening this issue as a reference for future (as comments in WebProtégé aren't available once a concept is removed).
Considerations to keep for future:
BISE/BIII has interaction level for the whole component|collection, but needs a level of concrete implemented operations.
It might be that segmentation is the only exception where modelling interaction in EDAM could make sense.
Which interaction levels? i. automatic ii. semi-automatic = inetractive? iii. manual (still computer-supported implementation of course)
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Now in alpha05, we removed Interactive segmentation, because interaction level is a field in BISE/BIII.
Note: Not deprecated but drastically purged to dev0, as that's the way we do it in alpha.
Opening this issue as a reference for future (as comments in WebProtégé aren't available once a concept is removed).
Considerations to keep for future:
BISE/BIII has interaction level for the whole component|collection, but needs a level of concrete implemented operations.
It might be that segmentation is the only exception where modelling interaction in EDAM could make sense.
Which interaction levels?
i. automatic
ii. semi-automatic = inetractive?
iii. manual (still computer-supported implementation of course)
The text was updated successfully, but these errors were encountered: