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不知道有没有人像我这样平时工作用vs,但不怎么用mingw,下面是在vs下编译ejoy2d的方法,有需要的可以看看:
前面的步骤就不说了,建工程(console程序),导入代码,下载必要的库文件,设置include路径之类的。下面的部分是解决编译连接的一些问题。
};
PS:ejoy2d.exe执行要在代码根目录,因为运行需要加载ejoy2d目录下的脚本
The text was updated successfully, but these errors were encountered:
现在已经支持msvc的编译了
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不知道有没有人像我这样平时工作用vs,但不怎么用mingw,下面是在vs下编译ejoy2d的方法,有需要的可以看看:
前面的步骤就不说了,建工程(console程序),导入代码,下载必要的库文件,设置include路径之类的。下面的部分是解决编译连接的一些问题。
extern "C"
{
include <lua.h>
include <lauxlib.h>
include <lualib.h>
};
PS:ejoy2d.exe执行要在代码根目录,因为运行需要加载ejoy2d目录下的脚本
The text was updated successfully, but these errors were encountered: