- MagicLib now builds against Bukkit API 1.8
- Add support for locking chests in 1.8
- Allow HTML escape codes in messages
- Update methods for spawning hanging entities
- Add some more Banner support
- Implement batched action system
- Fix the Map brushes
- Add Vault integration
- Add support for custom icons for special brushes (copy, clone, etc)
- Localize/fix brush names
- Fix some overlapping undo glitches
- Add support for banners
- Add InventoryUtils.getURLSkull, for creating URL-based skulls
- Allow for transparency in images on maps
- Fix fetching player skins (use new address http://skins.minecraft.net/MinecraftSkins/username.png)
- Add custom sound support to EffectPlayer (one day...)
- Add hitbox-based targeting.
- Add SpellAction system.
- Fix some issues parsing potion effects from strings.
- Fix multiple-respawn glitch with entity undo after death
- Don't undo entity effects from spells with auto-undo by default
- Add temporary entity metadata flag
- Add cooldown and permission accessors to spell class
- Add findBlockUnder method
- Make Messages API available to other plugins
- Make MapController API available to other plugins
- Add additional configuration parsing utilities
- Ignore unknown entity types when targeting (avoids targeting pets)
- Removed compatibility layer for Bukkit Metadata API (a PR of mine). Don't think that's gonna happen at this point.
- Added separate mana/xp costs system
- Add spell levelling system
- Add "blocking" scheduled undo tasks
- Drop support for 1.6
- Update to EffectLib 2.0 - all effect class names have changed!
- Per-spell color and particle overrides
- Add canTarget helper for Entity filtering
- Fix bypass_confusion parameter
- Improve "magic" damage, with entity source
- Brush system improvements
- Effects improvements, additional EffectLib effects
- Variable FX system (wand color/particle overrides)
- Undo system improvements, physics handling
- Better schematic pasting
- "Magic damage" source (WIP)
- Configurable location randomization
- Fixes to general "find place to stand" helpers
- Entity undo is optional in an undo batch
- Breakable/Reflective block system
- Undo system improvements/additions
- Fix 1.6.4 compatibility
- Full Effect lib integration (mainly affects particle names)
- Add extra forms of entity-based targeting
- Add basic HoloText functionality
- Add Mercator projection utilities (for mapping...)
- Add "bypass_protection" parameter for spells
- Always show non-cast messages, don't throttle.
- Add Entity-based Mage support.
- Add EntityEffect support to the EffectPlayer.
- Add EffectLib integration to EffectPlayer.
- Add "*1" format for multiplying directions.
- Add MaterialBrush
- Add UndoQueue and BlockList, expand undo system to handle entities and falling blocks
- Add raw explosion method for assigning a source entity
- First release, broken out from MagicAPI
- Includes: Effects, material system, Image Map, Localization, NMS and other various utilities.