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Fixes windowed mode with some Direct3D9 games
CI #642: Commit 4911658 pushed by elishacloud
December 11, 2024 17:55 4m 54s master
December 11, 2024 17:55 4m 54s
Change some function types
CI #641: Commit bb25e7f pushed by elishacloud
December 10, 2024 18:10 5m 33s master
December 10, 2024 18:10 5m 33s
Update ColorFill and LoadSurfaceFromMemory
CI #640: Commit 49eb9f3 pushed by elishacloud
December 10, 2024 17:06 5m 10s master
December 10, 2024 17:06 5m 10s
Update order enum display modes for compatibility
CI #639: Commit c088a67 pushed by elishacloud
December 10, 2024 06:48 4m 53s master
December 10, 2024 06:48 4m 53s
Change when emulated surface is released
CI #638: Commit 5646eb5 pushed by elishacloud
December 9, 2024 03:13 4m 41s master
December 9, 2024 03:13 4m 41s
Update types formatting and add RGB surface check
CI #637: Commit b110ddd pushed by elishacloud
December 9, 2024 00:59 4m 34s master
December 9, 2024 00:59 4m 34s
Better handling of surface and lock emulation
CI #636: Commit 85766f7 pushed by elishacloud
December 8, 2024 05:36 4m 0s master
December 8, 2024 05:36 4m 0s
Improve speed of some memory copies
CI #635: Commit 52ec0d1 pushed by elishacloud
December 8, 2024 01:05 4m 55s master
December 8, 2024 01:05 4m 55s
Force emulation for certain system memory surfaces
CI #634: Commit 5b49bfb pushed by elishacloud
December 7, 2024 22:26 5m 0s master
December 7, 2024 22:26 5m 0s
Move a few checks and add device creation warning
CI #633: Commit a97b945 pushed by elishacloud
December 7, 2024 08:00 4m 55s master
December 7, 2024 08:00 4m 55s
Allow paletted textures on 8bit surfaces
CI #632: Commit 4582c6a pushed by elishacloud
December 7, 2024 02:18 4m 54s master
December 7, 2024 02:18 4m 54s
Experimental pause for resolution switching
CI #631: Commit acd59b9 pushed by elishacloud
December 6, 2024 21:36 5m 1s master
December 6, 2024 21:36 5m 1s
Change order of windows messages
CI #630: Commit 95eb9e7 pushed by elishacloud
December 6, 2024 03:47 5m 24s master
December 6, 2024 03:47 5m 24s
Add partial support for paletted render target
CI #629: Commit ba71776 pushed by elishacloud
December 6, 2024 02:06 4m 47s master
December 6, 2024 02:06 4m 47s
Don't restore texture after Preset or Reset
CI #628: Commit d260b59 pushed by elishacloud
December 6, 2024 00:35 5m 14s master
December 6, 2024 00:35 5m 14s
Use last client rect for messaging
CI #627: Commit d3daa21 pushed by elishacloud
December 6, 2024 00:33 4m 52s master
December 6, 2024 00:33 4m 52s
Move WndProc hooks to Direct3D9
CI #626: Commit 0ea9f66 pushed by elishacloud
December 5, 2024 22:03 5m 13s master
December 5, 2024 22:03 5m 13s
Filter messages when forcing window mode
CI #625: Commit fe86be1 pushed by elishacloud
December 5, 2024 17:34 4m 33s master
December 5, 2024 17:34 4m 33s
Add Hooking Patterns to settings
CI #624: Commit b897ed7 pushed by elishacloud
December 5, 2024 04:55 3m 59s master
December 5, 2024 04:55 3m 59s
Additional safety around CallWndProc
CI #623: Commit 57267cb pushed by elishacloud
December 4, 2024 20:00 4m 34s master
December 4, 2024 20:00 4m 34s
Update logging for D3DSURFACE_DESC
CI #622: Commit 9122037 pushed by elishacloud
December 4, 2024 17:26 5m 0s master
December 4, 2024 17:26 5m 0s
Change how DDOVER_SHOW & DDOVER_HIDE flags work
CI #621: Commit 8f1a20b pushed by elishacloud
December 4, 2024 06:46 4m 46s master
December 4, 2024 06:46 4m 46s
Fix Fx structure checks
CI #620: Commit 5ba919f pushed by elishacloud
December 3, 2024 21:55 5m 11s master
December 3, 2024 21:55 5m 11s
Add color key support for overlay
CI #619: Commit 5d8920b pushed by elishacloud
December 3, 2024 18:37 5m 12s master
December 3, 2024 18:37 5m 12s
Add partial support for UpdateOverlay
CI #618: Commit c7aa904 pushed by elishacloud
December 3, 2024 06:20 4m 34s master
December 3, 2024 06:20 4m 34s