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generated nations have only 1-2 commanders and theyre all mages #1178

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Deathrage123 opened this issue Jan 6, 2021 · 1 comment
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@Deathrage123
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ive tried mutliple times to generate nations and about 98% of them come with between 0 to 2 mages and no actual commanders, no priests, no scouts nothing and the mages and OP with level 3-4 in about 4 magical paths together and 25-35 research points each

what the hell am i doing wrong? i gave it a task to generate 6 nations as a pack and at leat three were decent( with 7-8 commanders but 1-2 that literaly had no function) but since then i am unable to replicate this and the most i get is like 3 mages with one commander unit

whats weird is that in the nation.tga it shows a decent amount of commanders and units but when i say try to make a pretender for that race it shows the race has one commanders

what am i doing wrong?

@krisk0
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krisk0 commented Aug 14, 2021

I have the same problem. For instance,

Nation 124: Cesffisa generated with seed 1008099938553088566

In mod file there are lots of commanders, but dominions engine only shows two.

Game version tried: 4.65 and 5.53. Same behavior.

Later edit: removing all other mods solves the problem. Bug? Mod conflict?

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