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evil-commands.el
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evil-commands.el
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;;; evil-commands.el --- Evil commands and operators -*- lexical-binding: t -*-
;; Author: Vegard Øye <vegard_oye at hotmail.com>
;; Maintainer: Vegard Øye <vegard_oye at hotmail.com>
;; Version: 1.15.0
;;
;; This file is NOT part of GNU Emacs.
;;; License:
;; This file is part of Evil.
;;
;; Evil is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;;
;; Evil is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;;
;; You should have received a copy of the GNU General Public License
;; along with Evil. If not, see <http://www.gnu.org/licenses/>.
;;; Code:
(require 'evil-common)
(require 'evil-search)
(require 'evil-states)
(require 'evil-ex)
(require 'evil-types)
(require 'evil-command-window)
(require 'evil-jumps)
(require 'evil-vars)
(require 'cl-lib)
(require 'reveal)
(declare-function imenu--in-alist "imenu")
;;; Motions
;; Movement commands, or motions, are defined with the macro
;; `evil-define-motion'. A motion is a command with an optional
;; argument COUNT (interactively accessed by the code "<c>").
;; It may specify the :type command property (e.g., :type line),
;; which determines how it is handled by an operator command.
;; Furthermore, the command must have the command properties
;; :keep-visual t and :repeat motion; these are automatically
;; set by the `evil-define-motion' macro.
(evil-define-motion evil-forward-char (count &optional crosslines noerror)
"Move cursor to the right by COUNT characters.
Movement is restricted to the current line unless CROSSLINES is non-nil.
If NOERROR is non-nil, don't signal an error upon reaching the end
of the line or the buffer; just return nil."
:type exclusive
(interactive "<c>" (list evil-cross-lines
(evil-kbd-macro-suppress-motion-error)))
(cond
((not crosslines)
;; For efficiency, narrow the buffer to the projected
;; movement before determining the current line
(evil-with-restriction nil (min (+ (point) (or count 1) 1) (point-max))
(condition-case err
(evil-narrow-to-line (forward-char count))
(error
;; Restore the previous command (this one never happened).
;; This preserves the current column if the previous command
;; was `evil-next-line' or `evil-previous-line'.
(setq this-command last-command)
(unless noerror (signal (car err) (cdr err)))))))
(noerror (ignore-errors (evil-forward-char count crosslines)))
(t (evil-motion-loop (nil (or count 1))
(forward-char)
;; don't put the cursor on a newline
(or evil-move-beyond-eol
(evil-visual-state-p) (evil-operator-state-p)
(not (eolp)) (bolp)
(forward-char))))))
(evil-define-motion evil-backward-char (count &optional crosslines noerror)
"Move cursor to the left by COUNT characters.
Movement is restricted to the current line unless CROSSLINES is non-nil.
If NOERROR is non-nil, don't signal an error upon reaching the beginning
of the line or the buffer; just return nil."
:type exclusive
(interactive "<c>" (list evil-cross-lines
(evil-kbd-macro-suppress-motion-error)))
(cond
((not crosslines)
;; Restrict movement to the current line
(evil-with-restriction
(max (- (point) (or count 1)) (point-min))
(min (1+ (point)) (point-max))
(condition-case err
(evil-narrow-to-line (backward-char count))
(error
;; Restore the previous command (this one never happened).
;; This preserves the current column if the previous command
;; was `evil-next-line' or `evil-previous-line'.
(setq this-command last-command)
(unless noerror (signal (car err) (cdr err)))))))
(noerror (ignore-errors (evil-backward-char count crosslines)))
(t (evil-motion-loop (nil (or count 1))
(backward-char)
;; don't put the cursor on a newline
(unless (or (evil-visual-state-p) (evil-operator-state-p))
(evil-adjust-cursor))))))
(evil-define-motion evil-next-line (count)
"Move the cursor COUNT lines down."
:type line
(let (line-move-visual)
(evil-line-move (or count 1))))
(evil-define-motion evil-previous-line (count)
"Move the cursor COUNT lines up."
:type line
(let (line-move-visual)
(evil-line-move (- (or count 1)))))
(evil-define-motion evil-next-visual-line (count)
"Move the cursor COUNT screen lines down."
:type exclusive
(let ((line-move-visual t))
(evil-line-move (or count 1))))
(evil-define-motion evil-previous-visual-line (count)
"Move the cursor COUNT screen lines up."
:type exclusive
(let ((line-move-visual t))
(evil-line-move (- (or count 1)))))
;; Used for repeated commands like "dd"
(evil-define-motion evil-line (count)
"Move COUNT - 1 lines down."
:type line
(let (line-move-visual)
(evil-line-move (1- (or count 1)) t)))
(evil-define-motion evil-line-or-visual-line (count)
"Move COUNT - 1 lines down."
:type screen-line
(let ((line-move-visual (and evil-respect-visual-line-mode
visual-line-mode)))
(evil-line-move (1- (or count 1)) t)))
(evil-define-motion evil-beginning-of-line ()
"Move the cursor to the beginning of the current line."
:type exclusive
(move-beginning-of-line nil))
(evil-define-motion evil-end-of-line (count)
"Move the cursor to the end of the current line.
If COUNT is given, move COUNT - 1 lines downward first."
:type inclusive
(move-end-of-line count)
(when evil-track-eol
(setq temporary-goal-column most-positive-fixnum
this-command 'next-line))
(let ((evil-move-beyond-eol
(if (evil-visual-state-p) (not evil-v$-excludes-newline)
evil-move-beyond-eol)))
(evil-adjust-cursor))
;; Prevent "c$" and "d$" from deleting blank lines
(when (eolp) (setq evil-this-type 'exclusive)))
(evil-define-motion evil-beginning-of-visual-line ()
"Move the cursor to the first character of the current screen line."
:type exclusive
(beginning-of-visual-line))
(evil-define-motion evil-end-of-visual-line (count)
"Move the cursor to the last character of the current screen line.
If COUNT is given, move COUNT - 1 screen lines downward first."
:type inclusive
(end-of-visual-line count))
(evil-define-motion evil-end-of-line-or-visual-line (count)
"Move the cursor to the last character of the current screen
line if `visual-line-mode' is active and
`evil-respect-visual-line-mode' is non-nil. If COUNT is given,
move COUNT - 1 screen lines downward first."
:type inclusive
(if (and evil-respect-visual-line-mode
visual-line-mode)
(evil-end-of-visual-line count)
(evil-end-of-line count)))
(evil-define-motion evil-middle-of-visual-line ()
"Move the cursor to the middle of the current visual line."
:type exclusive
(beginning-of-visual-line)
(evil-with-restriction
nil
(save-excursion (end-of-visual-line) (point))
(move-to-column
(+ (current-column) -1 (/ (window-body-width) 2)))))
(evil-define-motion evil-percentage-of-line (count)
"Move the cursor to COUNT % of the width of the current line.
If no COUNT is given, default to 50%."
:type exclusive
(let ((line-length (- (line-end-position) (line-beginning-position)
(if evil-move-beyond-eol -1 0))))
(move-to-column (truncate (* line-length (or count 50)) 100))))
(evil-define-motion evil-first-non-blank ()
"Move the cursor to the first non-blank character of the current line."
:type exclusive
(evil-narrow-to-line (back-to-indentation)))
(evil-define-motion evil-last-non-blank (count)
"Move the cursor to the last non-blank character of the current line.
If COUNT is given, move COUNT - 1 lines downward first."
:type inclusive
(evil-move-end-of-line count)
(skip-chars-backward " \t")
(unless (bolp) (backward-char)))
(evil-define-motion evil-first-non-blank-of-visual-line ()
"Move the cursor to the first non blank character
of the current screen line."
:type exclusive
(evil-beginning-of-visual-line)
(skip-chars-forward " \t\r"))
(evil-define-motion evil-next-line-first-non-blank (count)
"Move the cursor COUNT lines down on the first non-blank character."
:type line
(let ((this-command this-command))
(evil-next-line (or count 1)))
(evil-first-non-blank))
(evil-define-motion evil-next-line-1-first-non-blank (count)
"Move the cursor COUNT-1 lines down on the first non-blank character."
:type line
(let ((this-command this-command))
(evil-next-line (1- (or count 1))))
(evil-first-non-blank))
(evil-define-motion evil-previous-line-first-non-blank (count)
"Move the cursor COUNT lines up on the first non-blank character."
:type line
(let ((this-command this-command))
(evil-previous-line (or count 1)))
(evil-first-non-blank))
(evil-define-motion evil-goto-line (count)
"Go to line COUNT. By default the last line."
:jump t
:type line
(evil-ensure-column
(if (null count)
(goto-char (point-max))
(goto-char (point-min))
(forward-line (1- count)))))
(evil-define-motion evil-goto-first-line (count)
"Go to line COUNT. By default the first line."
:jump t
:type line
(evil-goto-line (or count 1)))
(evil-define-motion evil-forward-word-begin (count &optional bigword)
"Move the cursor to the beginning of the COUNT-th next word.
If BIGWORD is non-nil, move by WORDS.
If this command is called in operator-pending state it behaves
differently. If point reaches the beginning of a word on a new
line point is moved back to the end of the previous line.
If called after a change operator, i.e. cw or cW,
`evil-want-change-word-to-end' is non-nil and point is on a word,
then both behave like ce or cE.
If point is at the end of the buffer and cannot be moved then
`end-of-buffer' is signaled."
:type exclusive
(let ((thing (if bigword 'evil-WORD 'evil-word))
(orig (point))
(count (or count 1)))
(evil-signal-at-bob-or-eob count)
(cond
;; default motion, beginning of next word
((not (evil-operator-state-p))
(evil-forward-beginning thing count))
;; the evil-change operator, maybe behave like ce or cE
((and evil-want-change-word-to-end
(memq evil-this-operator evil-change-commands)
(< orig (or (cdr-safe (bounds-of-thing-at-point thing)) orig)))
;; forward-thing moves point to the correct position because
;; this is an exclusive motion
(forward-thing thing count))
;; operator state
(t
(prog1 (evil-forward-beginning thing count)
;; if we reached the beginning of a word on a new line in
;; Operator-Pending state, go back to the end of the previous
;; line
(when (and (> (line-beginning-position) orig)
(looking-back "^[[:space:]]*" (line-beginning-position)))
;; move cursor back as long as the line contains only
;; whitespaces and is non-empty
(evil-move-end-of-line 0)
;; skip non-empty lines containing only spaces
(while (and (looking-back "^[[:space:]]+$" (line-beginning-position))
(not (<= (line-beginning-position) orig)))
(evil-move-end-of-line 0))
;; but if the previous line is empty, delete this line
(when (bolp) (forward-char))))))))
(evil-define-motion evil-forward-word-end (count &optional bigword)
"Move the cursor to the end of the COUNT-th next word.
If BIGWORD is non-nil, move by WORDS."
:type inclusive
(let ((thing (if bigword 'evil-WORD 'evil-word))
(count (or count 1)))
(evil-signal-at-bob-or-eob count)
;; Evil special behaviour: e or E on a one-character word in
;; operator state does not move point
(unless (and (evil-operator-state-p)
(= 1 count)
(let ((bnd (bounds-of-thing-at-point thing)))
(and bnd
(= (car bnd) (point))
(= (cdr bnd) (1+ (point)))))
(looking-at "[[:word:]]"))
(evil-forward-end thing count))))
(evil-define-motion evil-backward-word-begin (count &optional bigword)
"Move the cursor to the beginning of the COUNT-th previous word.
If BIGWORD is non-nil, move by WORDS."
:type exclusive
(let ((thing (if bigword 'evil-WORD 'evil-word)))
(evil-signal-at-bob-or-eob (- (or count 1)))
(evil-backward-beginning thing count)))
(evil-define-motion evil-backward-word-end (count &optional bigword)
"Move the cursor to the end of the COUNT-th previous word.
If BIGWORD is non-nil, move by WORDS."
:type inclusive
(let ((thing (if bigword 'evil-WORD 'evil-word)))
(evil-signal-at-bob-or-eob (- (or count 1)))
(evil-backward-end thing count)))
(evil-define-motion evil-forward-WORD-begin (count)
"Move the cursor to the beginning of the COUNT-th next WORD."
:type exclusive
(evil-forward-word-begin count t))
(evil-define-motion evil-forward-WORD-end (count)
"Move the cursor to the end of the COUNT-th next WORD."
:type inclusive
(evil-forward-word-end count t))
(evil-define-motion evil-backward-WORD-begin (count)
"Move the cursor to the beginning of the COUNT-th previous WORD."
:type exclusive
(evil-backward-word-begin count t))
(evil-define-motion evil-backward-WORD-end (count)
"Move the cursor to the end of the COUNT-th previous WORD."
:type inclusive
(evil-backward-word-end count t))
;; section movement
(evil-define-motion evil-forward-section-begin (count)
"Move the cursor to the beginning of the COUNT-th next section."
:jump t
:type exclusive
(evil-signal-at-bob-or-eob count)
(evil-forward-beginning 'evil-defun count))
(evil-define-motion evil-forward-section-end (count)
"Move the cursor to the end of the COUNT-th next section."
:jump t
:type inclusive
(evil-signal-at-bob-or-eob count)
(evil-forward-end 'evil-defun count)
(unless (eobp) (forward-line)))
(evil-define-motion evil-backward-section-begin (count)
"Move the cursor to the beginning of the COUNT-th previous section."
:jump t
:type exclusive
(evil-signal-at-bob-or-eob (- (or count 1)))
(evil-backward-beginning 'evil-defun count))
(evil-define-motion evil-backward-section-end (count)
"Move the cursor to the end of the COUNT-th previous section."
:jump t
:type inclusive
(evil-signal-at-bob-or-eob (- (or count 1)))
(end-of-line -1)
(evil-backward-end 'evil-defun count)
(unless (eobp) (forward-line)))
(evil-define-motion evil-forward-sentence-begin (count)
"Move to the next COUNT-th beginning of a sentence or end of a paragraph."
:jump t
:type exclusive
(evil-signal-at-bob-or-eob count)
(evil-forward-nearest count
#'(lambda (_cnt)
(evil-forward-beginning 'evil-sentence))
#'evil-forward-paragraph))
(evil-define-motion evil-backward-sentence-begin (count)
"Move to the previous COUNT-th beginning of a sentence or paragraph."
:jump t
:type exclusive
(evil-signal-at-bob-or-eob (- (or count 1)))
(evil-forward-nearest (- (or count 1))
#'(lambda (_cnt)
(evil-backward-beginning 'evil-sentence))
#'(lambda (_cnt)
(evil-backward-paragraph))))
(evil-define-motion evil-forward-paragraph (count)
"Move to the end of the COUNT-th next paragraph."
:jump t
:type exclusive
(evil-signal-at-bob-or-eob count)
(evil-forward-end 'evil-paragraph count)
(unless (eobp) (forward-line)))
(evil-define-motion evil-backward-paragraph (count)
"Move to the beginning of the COUNT-th previous paragraph."
:jump t
:type exclusive
(evil-signal-at-bob-or-eob (- (or count 1)))
(unless (eobp) (forward-line))
(evil-backward-beginning 'evil-paragraph count)
(unless (bobp) (forward-line -1)))
(defvar hif-ifx-else-endif-regexp)
(evil-define-motion evil-jump-item (count)
"Find the next item in this line after or under the cursor
and jump to the corresponding one."
:jump t
:type inclusive
(cond
;; COUNT% jumps to a line COUNT percentage down the file
(count
(evil-ensure-column
(goto-char
(let ((size (- (point-max) (point-min))))
(+ (point-min)
(if (> size 80000)
(* count (/ size 100))
(/ (* count size) 100))))))
(setq evil-this-type 'line))
((and (evil-looking-at-start-comment t)
(let ((pnt (point)))
(forward-comment 1)
(or (not (bolp))
(prog1 nil (goto-char pnt)))))
(backward-char))
((and (not (eolp)) (evil-looking-at-end-comment t))
(forward-comment -1))
((and
(memq major-mode '(c-mode c++-mode c-ts-mode c++-ts-mode))
(require 'hideif nil t)
(with-no-warnings
(let* ((hif-else-regexp (concat hif-cpp-prefix "\\(?:else\\|elif[ \t]+\\)"))
(hif-ifx-else-endif-regexp
(concat hif-ifx-regexp "\\|" hif-else-regexp "\\|" hif-endif-regexp)))
(cond
((save-excursion (beginning-of-line) (or (hif-looking-at-ifX) (hif-looking-at-else)))
(hif-find-next-relevant)
(while (hif-looking-at-ifX)
(hif-ifdef-to-endif)
(hif-find-next-relevant))
t)
((save-excursion (beginning-of-line) (hif-looking-at-endif))
(hif-endif-to-ifdef)
t))))))
(t
(let* ((open (point-max))
(close (point-max))
(open-pair (ignore-errors
(save-excursion
;; consider the character right before eol given that
;; point may be placed there, e.g. in visual state
(when (and (eolp) (not (bolp)))
(backward-char))
(setq open (1- (scan-lists (point) 1 -1)))
(when (< open (line-end-position))
(goto-char open)
(forward-list)
(1- (point))))))
(close-pair (ignore-errors
(save-excursion
;; consider the character right before eol given that
;; point may be placed there, e.g. in visual state
(when (and (eolp) (not (bolp)))
(backward-char))
(setq close (1- (scan-lists (point) 1 1)))
(when (< close (line-end-position))
(goto-char (1+ close))
(backward-list)
(point))))))
(cond
((not (or open-pair close-pair))
;; nothing found, check if we are inside a string
(let ((pnt (point))
(bnd (bounds-of-thing-at-point 'evil-string)))
(if (not (and bnd (< (point) (cdr bnd))))
;; no, then we really failed
(user-error "No matching item found on the current line")
;; yes, go to the end of the string and try again
(let ((endstr (cdr bnd)))
(when (or (save-excursion
(goto-char endstr)
(let ((b (bounds-of-thing-at-point 'evil-string)))
(and b (< (point) (cdr b))))) ; not at end of string
(condition-case nil
(progn
(goto-char endstr)
(evil-jump-item)
nil)
(error t)))
;; failed again, go back to original point
(goto-char pnt)
(user-error "No matching item found on the current line"))))))
((< open close) (goto-char open-pair))
(t (goto-char close-pair)))))))
(declare-function flyspell-overlay-p "flyspell")
(evil-define-motion evil-next-flyspell-error (count)
"Go to the COUNT'th spelling mistake after point."
:jump t
(unless (bound-and-true-p flyspell-mode) (signal 'search-failed nil))
(let ((fwd (> (or count 1) 0)) (start (point)) (pos (point)) ov)
(dotimes (_ (abs (or count 1)))
(let ((limit (if fwd (point-max) (point-min))) wrappedp)
(when fwd (setq pos (save-excursion (goto-char pos)
(skip-syntax-forward "w") (point))))
(while (progn (if (if fwd (>= pos limit) (<= pos limit))
(if (or wrappedp (not evil-search-wrap))
(signal 'search-failed nil)
(setq wrappedp t
limit start
pos (if fwd (point-min)
(previous-overlay-change (point-max)))))
(setq pos (if fwd (next-overlay-change pos)
(previous-overlay-change pos))))
(not (setq ov (seq-find #'flyspell-overlay-p
(overlays-at pos))))))
(when wrappedp (let (message-log-max) (message "Search wrapped")))))
(goto-char (overlay-start ov))))
(evil-define-motion evil-prev-flyspell-error (count)
"Go to the COUNT'th spelling mistake preceding point."
:jump t
(evil-next-flyspell-error (- (or count 1))))
(evil-define-motion evil-previous-open-paren (count)
"Go to COUNT previous unmatched \"(\"."
:jump t
:type exclusive
(evil-up-paren ?\( ?\) (- (or count 1))))
(evil-define-motion evil-next-close-paren (count)
"Go to COUNT next unmatched \")\"."
:jump t
:type exclusive
(forward-char)
(evil-up-paren ?\( ?\) (or count 1))
(backward-char))
(evil-define-motion evil-previous-open-brace (count)
"Go to COUNT previous unmatched \"{\"."
:jump t
:type exclusive
(evil-up-paren ?{ ?} (- (or count 1))))
(evil-define-motion evil-next-close-brace (count)
"Go to COUNT next unmatched \"}\"."
:jump t
:type exclusive
(forward-char)
(evil-up-paren ?{ ?} (or count 1))
(backward-char))
(defun evil--lowercase-markers ()
"Get all lowercase markers."
(cl-remove-if-not (lambda (x) (and (markerp (cdr x))
(<= ?a (car x) ?z)))
evil-markers-alist))
(defun evil--next-mark (forwardp)
"Move to next lowercase mark.
Move forward if FORWARDP is non-nil, and backward otherwise. Loop back
to the beginning of buffer if the end is reached."
(let* ((pos (if forwardp (1+ (point)) (point)))
(centered-markers
(cl-sort
(or (evil--lowercase-markers) (user-error "No marks in this buffer"))
(if forwardp #'< #'>)
:key (lambda (x) (+ (if (< (cdr x) pos) 0 most-negative-fixnum)
(cdr x))))))
(goto-char (cdar centered-markers))))
(evil-define-motion evil-next-mark (count)
"Go to COUNT next lowercase mark."
:keep-visual t
:repeat nil
:type exclusive
:jump t
(dotimes (_ (or count 1))
(evil--next-mark t)))
(evil-define-motion evil-next-mark-line (count)
"Go to COUNT line of next lowercase mark after current line."
:keep-visual t
:repeat nil
:type exclusive
:jump t
(unless (evil--lowercase-markers) (user-error "No marks in this buffer"))
(dotimes (_ (or count 1))
(move-end-of-line nil)
(evil--next-mark t))
(evil-first-non-blank))
(evil-define-motion evil-previous-mark (count)
"Go to COUNT previous lowercase mark."
:keep-visual t
:repeat nil
:type exclusive
:jump t
(dotimes (_ (or count 1))
(evil--next-mark nil)))
(evil-define-motion evil-previous-mark-line (count)
"Go to COUNT line of previous lowercase mark before current line."
:keep-visual t
:repeat nil
:type exclusive
:jump t
(unless (evil--lowercase-markers) (user-error "No marks in this buffer"))
(dotimes (_ (or count 1))
(move-beginning-of-line nil)
(evil--next-mark nil))
(evil-first-non-blank))
(evil-define-command evil-set-col-0-mark (_beg end mark)
"Set MARK at column 0 of line of END.
Default is cursor line."
(interactive "<r><a>")
(if (< 1 (length mark))
(user-error "Trailing characters")
(save-excursion
(goto-char (if (eobp) end (1- end)))
(evil-beginning-of-line)
(evil-set-marker (string-to-char mark)))))
(evil-define-motion evil-find-char (count char)
"Move to the next COUNT'th occurrence of CHAR.
Movement is restricted to the current line unless `evil-cross-lines'
is non-nil."
:type inclusive
(interactive "<c><C>")
(setq count (or count 1))
(let ((fwd (> count 0))
(visual (and evil-respect-visual-line-mode
visual-line-mode))
case-fold-search)
(setq evil-last-find (list #'evil-find-char char fwd))
(when fwd (evil-forward-char 1 evil-cross-lines))
(unless (prog1
(search-forward
(char-to-string char)
(cond (evil-cross-lines nil)
((and fwd visual)
(save-excursion
(end-of-visual-line)
(point)))
(fwd (line-end-position))
(visual
(save-excursion
(beginning-of-visual-line)
(point)))
(t (line-beginning-position)))
t count)
(when fwd (backward-char)))
(user-error "Can't find `%c'" char))))
(evil-define-motion evil-find-char-backward (count char)
"Move to the previous COUNT'th occurrence of CHAR."
:type exclusive
(interactive "<c><C>")
(evil-find-char (- (or count 1)) char))
(evil-define-motion evil-find-char-to (count char)
"Move before the next COUNT'th occurrence of CHAR."
:type inclusive
(interactive "<c><C>")
(unwind-protect
(evil-find-char count char)
(setcar evil-last-find #'evil-find-char-to))
(if (> (or count 1) 0)
(backward-char)
(forward-char)))
(evil-define-motion evil-find-char-to-backward (count char)
"Move before the previous COUNT'th occurrence of CHAR."
:type exclusive
(interactive "<c><C>")
(evil-find-char-to (- (or count 1)) char))
(evil-define-motion evil-repeat-find-char (count)
"Repeat the last find COUNT times."
:type inclusive
(setq count (or count 1))
(cl-destructuring-bind (cmd char fwd)
(or evil-last-find (user-error "No previous search"))
;; ensure count is non-negative
(when (< count 0)
(setq count (- count)
fwd (not fwd)))
;; skip next character when repeating t or T
(and (eq cmd #'evil-find-char-to)
evil-repeat-find-to-skip-next
(= count 1)
(eql (if fwd (char-after (1+ (point))) (char-before)) char)
(setq count (1+ count)))
(let (evil-last-find)
(funcall cmd (if fwd count (- count)) char)
(unless (nth 2 evil-last-find)
(setq evil-this-type 'exclusive)))))
(evil-define-motion evil-repeat-find-char-reverse (count)
"Repeat the last find COUNT times in the opposite direction."
:type inclusive
(evil-repeat-find-char (- (or count 1))))
;; ceci n'est pas une pipe
(evil-define-motion evil-goto-column (count)
"Go to column COUNT on the current line.
Columns are counted from zero."
:type exclusive
(move-to-column (or count 0)))
(evil-define-command evil-goto-mark (char &optional noerror)
"Go to the marker specified by CHAR."
:keep-visual t
:repeat nil
:type exclusive
:jump t
(interactive (list (read-char)))
(let ((marker (evil-get-marker char)))
(cond
((markerp marker)
(switch-to-buffer (marker-buffer marker))
(goto-char marker))
((numberp marker) (goto-char marker))
((consp marker)
(when (or (find-buffer-visiting (car marker))
(and (y-or-n-p (format "Visit file %s again? "
(car marker)))
(find-file (car marker))))
(goto-char (cdr marker))))
((not noerror)
(user-error "Marker `%c' is not set%s" char
(if (evil-global-marker-p char) ""
" in this buffer"))))))
(evil-define-command evil-goto-mark-line (char &optional noerror)
"Go to the line of the marker specified by CHAR."
:keep-visual t
:repeat nil
:type line
:jump t
(interactive (list (read-char)))
(evil-goto-mark char noerror)
(evil-first-non-blank))
(declare-function goto-last-change "ext:goto-chg")
(declare-function goto-last-change-reverse "ext:goto-chg")
(evil-define-motion evil-goto-last-change (count)
"Like `goto-last-change' but takes a COUNT rather than a span."
(setq this-command 'goto-last-change)
(dotimes (_ (or count 1))
(goto-last-change nil)))
(evil-define-motion evil-goto-last-change-reverse (count)
"Like `goto-last-change-reverse' but takes a COUNT rather than a span."
(setq this-command 'goto-last-change-reverse)
(dotimes (_ (or count 1))
(goto-last-change-reverse nil)))
(evil-define-motion evil-jump-backward (count)
"Go to older position in jump list.
To go the other way, press \
\\<evil-motion-state-map>\\[evil-jump-forward]."
(evil--jump-backward count))
(evil-define-motion evil-jump-forward (count)
"Go to newer position in jump list.
To go the other way, press \
\\<evil-motion-state-map>\\[evil-jump-backward]."
(evil--jump-forward count))
(evil-define-motion evil-jump-backward-swap (_count)
"Go to the previous position in jump list.
The current position is placed in the jump list."
(let ((pnt (point)))
(evil--jump-backward 1)
(evil-set-jump pnt)))
(defvar xref-prompt-for-identifier)
(evil-define-motion evil-jump-to-tag (arg)
"Jump to tag under point.
If called with a prefix argument, provide a prompt
for specifying the tag."
:jump t
(interactive "P")
(cond
((fboundp 'xref-find-definitions)
(let ((xref-prompt-for-identifier arg))
(call-interactively #'xref-find-definitions)))
((fboundp 'find-tag)
(if arg (call-interactively #'find-tag)
(let ((tag (funcall (or find-tag-default-function
(get major-mode 'find-tag-default-function)
#'find-tag-default))))
(find-tag (or tag (user-error "No tag found around point"))))))))
(evil-define-motion evil-lookup ()
"Look up the keyword at point.
Calls `evil-lookup-func'."
(funcall evil-lookup-func))
(defun evil-ret-gen (count indent?)
(let ((widget (or (get-char-property (point) 'field)
(get-char-property (point) 'button)
(get-char-property (point) 'widget-doc))))
(cond
((and widget
(fboundp 'widget-type)
(fboundp 'widget-button-press)
(or (and (symbolp widget)
(get widget 'widget-type))
(and (consp widget)
(get (widget-type widget) 'widget-type))))
(when (evil-operator-state-p)
(setq evil-inhibit-operator t))
(when (fboundp 'widget-button-press)
(widget-button-press (point))))
((and (fboundp 'button-at)
(fboundp 'push-button)
(button-at (point)))
(when (evil-operator-state-p)
(setq evil-inhibit-operator t))
(push-button))
((or (evil-emacs-state-p)
(and (evil-insert-state-p)
(not buffer-read-only)))
(if (not indent?)
(newline count)
(delete-horizontal-space t)
(newline count)
(indent-according-to-mode)))
(t (evil-next-line-first-non-blank count)))))
(evil-define-motion evil-ret (count)
"Move the cursor COUNT lines down.
If point is on a widget or a button, click on it.
In Insert state, insert a newline."
:type line
(evil-ret-gen count nil))
(evil-define-motion evil-ret-and-indent (count)
"Move the cursor COUNT lines down.
If point is on a widget or a button, click on it.
In Insert state, insert a newline and indent."
:type line
(evil-ret-gen count t))
(evil-define-motion evil-window-top (count)
"Move the cursor to line COUNT from the top of the window."
:jump t
:type line
(evil-ensure-column
(move-to-window-line
(max (or count 0)
(if (= (point-min) (window-start)) 0 scroll-margin)))))
(evil-define-motion evil-window-middle ()
"Move the cursor to the middle line in the window."
:jump t
:type line
(evil-ensure-column (move-to-window-line nil)))
(evil-define-motion evil-window-bottom (count)
"Move the cursor to line COUNT from the bottom of the window."
:jump t
:type line
(evil-ensure-column
(move-to-window-line (- (max (or count 1) (1+ scroll-margin))))))
;; scrolling
(evil-define-command evil-scroll-line-up (count)
"Scroll the window COUNT lines upwards."
:repeat nil
:keep-visual t
(interactive "p")
(let (scroll-preserve-screen-position) (scroll-down count)))
(evil-define-command evil-scroll-line-down (count)
"Scroll the window COUNT lines downwards."
:repeat nil
:keep-visual t
(interactive "p")
(let (scroll-preserve-screen-position) (scroll-up count)))
(evil-define-command evil-scroll-count-reset ()
"Set `evil-scroll-count' to 0.
`evil-scroll-up' and `evil-scroll-down' will then scroll by half of
the screen (the default)."
:repeat nil
:keep-visual t
(interactive)
(setq evil-scroll-count 0))
(defun evil--get-scroll-count (count)
"Given a user-supplied COUNT, return scroll count."
(cl-flet ((posint (x) (and (natnump x) (< 0 x) x)))
(or (posint count)
(posint evil-scroll-count)
(/ (window-body-height) 2))))
;; With `scroll-preserve-screen-position' `scroll-up'/`scroll-down'
;; target the same cursor pixel Y-coordinate while `last-command' has
;; the `scroll-command' property. However the target needs updating
;; when e.g. scrolling maximally to the first or last line and then
;; switching scroll direction. Do this by resetting `last-command'
;; when `real-this-command' (`evil-ensure-column' modifies
;; `this-command') changed from last value:
(evil-define-command evil-scroll-up (count)
"Scroll the window and the cursor COUNT lines upwards.
If COUNT is not specified the function scrolls up `evil-scroll-count'
lines, which is the last used count.
If the scroll count is zero the command scrolls half the screen."
:repeat nil
:keep-visual t
(interactive "<c>")
(when (= (line-beginning-position) (point-min))
(signal 'beginning-of-buffer nil))
(setq count (evil--get-scroll-count count))
(evil-ensure-column
(let ((opoint (point)))
(condition-case nil
(let ((scroll-preserve-screen-position 'always)
(last-command (when (eq real-last-command real-this-command)
real-last-command)))
(scroll-down count))
(:success
;; Redo if `scroll-down' only did partial scroll up to BOB
(when (<= (window-start) (point-min))
(goto-char opoint)
(vertical-motion (- count))))
(beginning-of-buffer (vertical-motion (- count)))))))
(put 'evil-scroll-up 'scroll-command t)
(evil-define-command evil-scroll-down (count)
"Scroll the window and the cursor COUNT lines downwards.
If COUNT is not specified the function scrolls down
`evil-scroll-count' lines, which is the last used count.
If the scroll count is zero the command scrolls half the screen."
:repeat nil
:keep-visual t
(interactive "<c>")
(when (= (line-end-position) (point-max))
(signal 'end-of-buffer nil))
(setq count (evil--get-scroll-count count))
(evil-ensure-column
;; BUG #660: First check whether the eob is visible.
;; In that case we do not scroll but merely move point.
(if (<= (point-max) (window-end))
(vertical-motion count)
(condition-case nil
(let ((scroll-preserve-screen-position 'always)
(last-command (when (eq real-last-command real-this-command)
real-last-command)))
(scroll-up count))
(:success
;; If EOB became visible: Scroll it to the bottom
(save-excursion
(goto-char (window-start))
(vertical-motion (max 0 (- (window-height) 1 scroll-margin)))
(when (<= (point-max) (point)) (recenter -1))))
(end-of-buffer (goto-char (point-max)) (recenter -1))))))
(put 'evil-scroll-down 'scroll-command t)