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loader.h
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loader.h
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#ifndef LOADER_H_
#define LOADER_H_
#ifdef __cplusplus__
extern "C" {
#endif
/**
* @defgroup elf_loader ELF Loader
* @{
*/
/**
* Protection flags of memory
*/
typedef enum {
ELF_SEC_WRITE = 0x1, /*!< Enable for write */
ELF_SEC_READ = 0x2, /*!< Enable for read */
ELF_SEC_EXEC = 0x4, /*!< Enable for execution (instruction fetch) */
} ELFSecPerm_t;
/**
* Exported symbol struct
*/
typedef struct {
const char *name; /*!< Name of symbol */
void *ptr; /*!< Pointer of symbol in memory */
} ELFSymbol_t;
/**
* Environment for execution
*/
typedef struct {
const ELFSymbol_t *exported; /*!< Pointer to exported symbols array */
unsigned int exported_size; /*!< Elements on exported symbol array */
} ELFEnv_t;
/**
* Execute ELF file from "path" with environment "env"
* @param path Path to file to load
* @param env Pointer to environment struct
* @retval 0 On successful
* @retval -1 On fail
* @todo Error information
*/
extern int exec_elf(const char *path, const ELFEnv_t *env);
/** @} */
#ifdef __cplusplus__
}
#endif
#endif /* LOADER_H_ */