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DateTime.Now is measured using the operating system timer, which usually does not have enough precision for high-frequency applications. Unity provides a built-in timestamping mechanism, in the form of the Time.timeAsDouble variable.
The text was updated successfully, but these errors were encountered:
DateTime.Now
is measured using the operating system timer, which usually does not have enough precision for high-frequency applications. Unity provides a built-in timestamping mechanism, in the form of theTime.timeAsDouble
variable.The text was updated successfully, but these errors were encountered: